v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Editing 40d:Glacier
Jump to navigation
Jump to search
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.
You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "40d"). Please make sure you intend to do this. If you are here by mistake, see the current page instead.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
− | |||
− | |||
A '''glacier''' [[biome]] is a biome with a freezing [[climate]] that is mostly composed of [[ice]]. They are normally only found on the larger world maps. | A '''glacier''' [[biome]] is a biome with a freezing [[climate]] that is mostly composed of [[ice]]. They are normally only found on the larger world maps. | ||
− | There are few resources on an ice tile; no [[ | + | There are few resources on an ice tile; no [[trees]], [[plants]], [[water]], [[animals]], [[stone]], or [[ores]] are typically included. In addition the [[Ice]] can be several z-layers thick, which can make getting to any stone underneath even more challenging. Also, the extra layers of ice make it difficult to find Magma Pipes if you embarked with one. Digging through the last layer of ice you can generally find the Magma Pipe's cap (actually, It will be a layer below this). But this will not reveal the Path through the Z-levels the Magma takes. |
These factors make a glacier a very difficult biome to build a successful [[fortress]] in, although many players try it as a challenge. | These factors make a glacier a very difficult biome to build a successful [[fortress]] in, although many players try it as a challenge. | ||
Line 14: | Line 12: | ||
Dump your wood cutter and Axe in favour of another Miner and Pick. Alternatively, find a Glacier near a forested Taiga and enjoy the best of both worlds. | Dump your wood cutter and Axe in favour of another Miner and Pick. Alternatively, find a Glacier near a forested Taiga and enjoy the best of both worlds. | ||
− | |||
− | |||
[[Ice]] is everywhere. So read up on it before you make any major plans. One difference between regular ice and glacier ice that you may want to know before you head out is that, unlike ice from other biomes, glacier ice constructions and workshops do not melt when above ground in the "summer". The disadvantage, however, is that it is more difficult to use the ice as a potential water source. | [[Ice]] is everywhere. So read up on it before you make any major plans. One difference between regular ice and glacier ice that you may want to know before you head out is that, unlike ice from other biomes, glacier ice constructions and workshops do not melt when above ground in the "summer". The disadvantage, however, is that it is more difficult to use the ice as a potential water source. | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
== Some Hints and Ideas == | == Some Hints and Ideas == | ||
Line 56: | Line 21: | ||
Ice that is underground melts, but creates only useless puddles of water (marked as a cyan double tilde) identical to water dumped from a bucket. These puddles can only be cleaned. They cannot form usable water (blue tilde with depth attribute). Dumping block after block of mined ice blocks indoors will simply result in a huge stack of useless "water". | Ice that is underground melts, but creates only useless puddles of water (marked as a cyan double tilde) identical to water dumped from a bucket. These puddles can only be cleaned. They cannot form usable water (blue tilde with depth attribute). Dumping block after block of mined ice blocks indoors will simply result in a huge stack of useless "water". | ||
− | [[Aquifer]]s are sometimes present, and magma can be used to melt ice - if that's present. Seaside glaciers can allow you to bring some water in underground, but [[Water#Salt_Water|desalinating]] the water will be necessary before it is drinkable by | + | [[Aquifer]]s are sometimes present, and magma can be used to melt ice - if that's present. Seaside glaciers can allow you to bring some water in underground, but [[Water#Salt_Water|desalinating]] the water will be necessary before it is drinkable by dwarfs (or even before it can be designated as a [[Activity_zone#Water_Source|water zone]] for filling ponds). |
Some glacier biomes have such low temperatures that your dwarves may die during winter when above ground. Once you've got an inside area, don't go out into the cold... | Some glacier biomes have such low temperatures that your dwarves may die during winter when above ground. Once you've got an inside area, don't go out into the cold... | ||
− | |||
− | |||
== Oddities == | == Oddities == | ||
− | *When digging down through the ice, up/down and down stairs exposed to the surface of the rock (as is the case when digging straight down) have a tendency to disappear, possibly due to the heat from the stone below. This is regardless of outside exposure (will happen even if is labeled as dark, underground or light, above ground) and can be avoided by digging [[ramp]]s or up stairs. | + | *When digging down through the ice, up/down and down stairs exposed to the surface of the rock (as is the case when digging straight down) have a tendency to disappear, possibly due to the heat from the stone below. This is regardless of outside exposure (will happen even if is labeled as dark, underground or light, above ground) and can be avoided by digging [[ramp]]s or up stairs. {{version|0.28.181.40d}} |
− | *Excavating the bottom layer of ice will leave stone floors rather than ice floors. Building and removing a [[construction]] on this layer (but not on any layer with a natural ice floor) will change the floor into a random type of [[soil]], possibly [[sand]]. The type of soil is constant for a given biome. | + | *Excavating the bottom layer of ice will leave stone floors rather than ice floors. Building and removing a [[construction]] on this layer (but not on any layer with a natural ice floor) will change the floor into a random type of [[soil]], possibly [[sand]]. The type of soil is constant for a given biome. {{version|0.28.181.40d}} |
− | *Smoothing natural ice walls is also worth double what a smooth rock (non-economic or economic) wall is worth, though engravings add exactly the same amount of value. | + | *Smoothing natural ice walls is also worth double what a smooth rock (non-economic or economic) wall is worth, though engravings add exactly the same amount of value. {{version|0.28.181.40d}} |
{{Expand Topic}} | {{Expand Topic}} | ||
− | {{World | + | {{World}} |
+ | |||
+ | [[Category:Biomes]] | ||
+ | [[Category:World]] |