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Editing 40d:Grower
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− | + | A '''grower''' is a dwarf with the [[farming]] fields task enabled (which is used so dwarves can build [[farm plot]]s and plant seeds. A high level of growing skill allows a dwarf to [[plant]] [[seed|seeds]] at a faster rate, and collect larger stacks of plants, increasing [[food]] output. Skilled growers can be brought along as your starting dwarves to help produce food early on to keep your dwarves fed and to attract migrants. | |
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− | + | As mentioned, higher-skilled growers are more likely to produce stacks of several plants instead of single plants. This increases not only raw food output, but also overall food production efficiency, since brewers, [[cook]]s, and [[thresher]]s perform tasks with a single stack at a time. For example, to brew five separate ''[[plump helmet]]s'' requires five visits to the [[still]], and will make five lots of ''[[dwarven wine]][5]'', using five [[barrel]]s. One stack of ''plump helmet[5]'' can be brewed, in a single action, into one lot of ''dwarven wine[25]'', using a single barrel. High-skilled growers can potentially save 16 trips making your fort much more efficient. (5 harvest plant, 5 get plump helmets, 5 get barrel, 5 store barrel; 1 harvest plant, 1 get plump helmet, 1 get barrel, 1 store barrel). | |
− | + | [[Noble]]s and other non-farm workers can gain grower skill by harvesting. Over time, they'll actually become quite good at it. | |
− | + | [[Category:Agriculture]] | |
− | + | [[Category:Skills]] | |
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