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Editing 40d:Irrigation
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Outdoor irrigation of rocky locations is possible using similar techniques; you may have to construct walls to make water channels, pumps to get it out of rivers, and/or stairs up to pour water down on top of a pond zone. This will serve to make muddy tiles suitable for a farm plot; however, be warned -- in mountain [[biome|biomes]] (where you are most likely to feel the need to irrigate outdoors), no outdoor seeds will grow in rocky locations anyway. (The specific message is, "No seeds available for this location"). However, these techniques do work just fine for muddying individual rocky tiles breaking up your farm in a non-mountain [[biome]]. | Outdoor irrigation of rocky locations is possible using similar techniques; you may have to construct walls to make water channels, pumps to get it out of rivers, and/or stairs up to pour water down on top of a pond zone. This will serve to make muddy tiles suitable for a farm plot; however, be warned -- in mountain [[biome|biomes]] (where you are most likely to feel the need to irrigate outdoors), no outdoor seeds will grow in rocky locations anyway. (The specific message is, "No seeds available for this location"). However, these techniques do work just fine for muddying individual rocky tiles breaking up your farm in a non-mountain [[biome]]. | ||
− | An "outdoor" plot can be built on indoor soil by opening up the ceiling, and optionally flooring it over again. | + | An "outdoor" plot can be built on indoor soil by opening up the ceiling, and optionally flooring it over again, but this won't work on indoor mud{{Verify}}. If the farm plot includes at least one soil/grass tile, this does not appear to happen. |
== De-Irrigation == | == De-Irrigation == |