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Editing 40d:Pregenerated worlds/0.27.176.38c
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===Unsiegeable Mini-Island=== | ===Unsiegeable Mini-Island=== | ||
− | Seed: 111121519 | + | Seed: 111121519 |
Dimensions: 257x257 | Dimensions: 257x257 | ||
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* '''Bauxite''': A big cluster on the island. While there's no magma here, you can use this to breach the aquifer. | * '''Bauxite''': A big cluster on the island. While there's no magma here, you can use this to breach the aquifer. | ||
* '''Neighboring Civs''': All. | * '''Neighboring Civs''': All. | ||
+ | |||
* '''Does not have''': Adamantine, Magma, Underground water, Chasm, Cave, Flux, Obsidian, or Undead. | * '''Does not have''': Adamantine, Magma, Underground water, Chasm, Cave, Flux, Obsidian, or Undead. | ||
+ | Oh, and there's a lot of rejects. I can't remember how many, it was at least a hundred, maybe two hundred, but most of them are fast rejects. --[[User:Untelligent|Untelligent]] 22:20, 28 February 2008 (EST) | ||
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* '''Obsidian''': Just what is around the magma. | * '''Obsidian''': Just what is around the magma. | ||
* '''Neighboring Civs''': All. | * '''Neighboring Civs''': All. | ||
− | Found by: --[[ | + | Found by: --[[Sartoris]] 6 March 2008 |
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=== Adelaanenu, The Wondrous Planet === | === Adelaanenu, The Wondrous Planet === | ||
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* '''Obsidian''': Around magma pipe. | * '''Obsidian''': Around magma pipe. | ||
* '''Neighboring Civs''': All. | * '''Neighboring Civs''': All. | ||
− | Found by: --[[ | + | Found by: --[[Bharani]] March 7 2008 |
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=== The Everlasting Dimensions === | === The Everlasting Dimensions === | ||
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* '''Seed''': 1868528756 | * '''Seed''': 1868528756 | ||
− | Found by: --[[ | + | Found by: --[[Zagibu]] March 8 2008 |
===Minbazushul, a world without goblins=== | ===Minbazushul, a world without goblins=== | ||
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I keep reloading this map and playing with various scenarios.... it is all kinds of fun packed in one somewhat large map! Enjoy! | I keep reloading this map and playing with various scenarios.... it is all kinds of fun packed in one somewhat large map! Enjoy! | ||
+ | ==The Infinite Realm== | ||
+ | |||
+ | Seed: 3.141592653 | ||
+ | Dimension: Standard | ||
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+ | |||
+ | Advantages: There are haunted mountain ranges on this map, as well as sinister glaciers. Theres even (if you use Reveal) a sinister glacier bordering a tundra with loam; which lets you easily grow things right from the start. Better yet, the particular glacier has a magma vent underneath it! | ||
+ | |||
+ | The in the bottom right right quarter of this map is haunted/terrifying mountain, and in the northwest corner is a sinister glacier; with the use of Reveal one can find a glacier area with on the right side of it with sand (for planting) - as well as an underground magma vent, which is very handy for those whom prefer dominions which let them build things out of ice. | ||
+ | |||
+ | Best of all, you can be a true geek by playing this random seed. | ||
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===Thadar Thran, a world that also misses a civilization === | ===Thadar Thran, a world that also misses a civilization === | ||
− | [[Image:Thadar Thran. | + | [[Image:Thadar Thran.gif|thumb|right|Click on the picture to enlarge]] |
− | * '''Small World''' (65*65), '''Seed''': 521709640 Again, a world in which different civilizations are living on the different sides of the mountains. The Humans live in the north-east corner in the ''Veiled Hills'', the Elves and Goblins live in (and at) the western ''Forest of Wiping'' and the ''Dull Jungle''. The | + | * '''Small World''' (65*65), '''Seed''': 521709640 Again, a world in which different civilizations are living on the different sides of the mountains. The Humans live in the north-east corner in the ''Veiled Hills'', the Elves and Goblins live in (and at) the western ''Forest of Wiping'' and the ''Dull Jungle''. The Dwarfs have settled both sides of the mountains, of course. |
− | *Location: Basically, the western forests would be totally uninteresting - who needs Elves and Goblins anyway - if it wasn't for a perfect location in a 3x7 area. A volcano, a cave lake, a cave river, a chasm; Enough Obsidian to build half a fortress in it, two kinds of flux (Dolomite and Limestone), sand, sufficient trees, Bauxite, Adamantite, plenty of coal, iron and copper and ALL other types of ore. | + | *Location: Basically, the western forests would be totally uninteresting - who needs Elves and Goblins anyway - if it wasn't for a perfect location in a 3x7 area. A volcano, a cave lake, a cave river, a chasm; Enough Obsidian to build half a fortress in it, two kinds of flux (Dolomite and Limestone), sand, sufficient trees, Bauxite, Adamantite, plenty of coal, iron and copper and ALL other types of ore. |
Found by: [[User:Zara|Zara]] 20:36, 22 May 2008 (EDT) | Found by: [[User:Zara|Zara]] 20:36, 22 May 2008 (EDT) | ||
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