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Editing 40d:Siege operator
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− | {{ | + | {{av}} |
{{Skill | {{Skill | ||
− | | color = | + | | color = #F00 |
| skill = Siege Operator | | skill = Siege Operator | ||
− | | profession = | + | | profession = {{L|Engineer}} |
− | | job name = | + | | job name = Siege Operating |
| tasks = | | tasks = | ||
− | * Load a | + | * Load a {{L|siege engine}} |
* Fire a siege engine | * Fire a siege engine | ||
| workshop = | | workshop = | ||
− | * | + | *{{L|Ballista}} |
− | * | + | *{{L|Catapult}} |
− | + | }} | |
− | '''Siege operators''' load and fire | + | '''Siege operators''' load and fire {{L|siege engine|siege engines}}. Higher skill levels improve the firing rate and accuracy, but exactly to what extent is not clear.{{verify}} |
Each shot from a catapult earns the operator 60 experience points (30 to load, 30 to fire), or 300 total stones flung to become legendary. | Each shot from a catapult earns the operator 60 experience points (30 to load, 30 to fire), or 300 total stones flung to become legendary. | ||
− | The main problem with this job is that, since it is not a military job, dwarves operating the devices are civilians and so will frequently be scared away by threats that they're supposed to be firing at. If they have certain | + | The main problem with this job is that, since it is not a military job, dwarves operating the devices are civilians and so will frequently be scared away by threats that they're supposed to be firing at. If they have certain {{L|hauling}} {{L|labour}}s turned on, they also will leave their post to participate in corpse-looting, which usually results in a horrible death. More importantly, the unmanned equipment will consistently fail to fire on its own. |
− | See | + | See {{L|siege weapon}} for a discussion of planning and placement. |
{{Skills}} | {{Skills}} | ||
+ | [[Category:Jobs]] | ||
+ | [[Category:Skills]] |