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Editing 40d:Site finder

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{{Quality|Superior|17:24, 11 April 2014 (UTC)}}
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The '''site finder''' is a feature introduced with the army arc{{verify}} versions of Dwarf Fortress. It is a menu added to the embark screen that helps you searching for embark positions based on preferences. It can be invoked from the embark screen by pressing {{k|f}}.
{{av}}
 
The '''site finder''' is a feature introduced in Dwarf Fortress 0.28.181.39d. It is a menu added to the embark screen that helps you searching for embark positions based on preferences. It can be invoked from the embark screen by pressing {{k|f}}.
 
  
 
[[Image:Sitefinder.PNG||800px]]
 
[[Image:Sitefinder.PNG||800px]]
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A selection set to N/A will not influence the search, while a setting other than that does not guarantee a hit - it is quite possible that there is no 2x2 location with cave river, magma pool and chasm on your world map. The finder will then display a '''candidate''' that fits as many as possible of the selected settings in the desired size.
 
A selection set to N/A will not influence the search, while a setting other than that does not guarantee a hit - it is quite possible that there is no 2x2 location with cave river, magma pool and chasm on your world map. The finder will then display a '''candidate''' that fits as many as possible of the selected settings in the desired size.
  
The search will take into account the whole world map.
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More information on some of the settings can be found on the [[World Generation]] page.
 
 
More information on some of the settings can be found on the [[World generation|World Generation]] page.
 
  
 
== X Dimension / Y Dimension ==
 
== X Dimension / Y Dimension ==
 
Range for either: 2 to 16
 
Range for either: 2 to 16
  
This setting controls the initial size of the embark rectangle. The finder searches the world map for the selected features using a rectangle of the selected size. A larger rectangle will usually lead to a higher chance of finding all selected features due to the site being larger, but will impact game performance (the larger the rectangle, the lower the FPS).
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This setting controls the initial size of the embark rectangle. The finder searches the world map for the selected features using a rectangle of the selected size. A larger rectangle will{{verify}} lead to a higher chance of finding all selected features, but will impact game performance (the larger the rectangle, the lower the FPS){{verify}}.
  
 
== Savagery ==
 
== Savagery ==
 
Range: N/A, Low, Medium, High
 
Range: N/A, Low, Medium, High
  
These settings mean the same as the '''Benign, Neutral, Savage''' settings on the [[Regions]] page.
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These settings mean the same{{verify}} as the '''Benign, Neutral, Savage''' settings on the [[Regions]] page.
  
 
== Evil ==
 
== Evil ==
 
Range: N/A, Low, Medium, High
 
Range: N/A, Low, Medium, High
  
These settings relate to the '''Good, Neutral, Evil''' designations on the [[Regions]] page.
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These settings mean the same{{verify}} as the '''Good, Neutral, Evil''' settings on the [[Regions]] page.
 
 
It also seems to be an average for the selected area: an area evenly divided between Good and Evil will show up on a search for "Medium", while "Good" will usually turn up a predominantly good area.
 
  
 
== Elevation ==
 
== Elevation ==
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Range: N/A, Low, Medium, High
 
Range: N/A, Low, Medium, High
  
This, along with other factors, determines the terrain type to look for. High drainage areas include glaciers and deserts.
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Selects how fast water leaves the map{{verify}}.
  
 
== Flux Stone ==
 
== Flux Stone ==
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Range: N/A, No, Yes
 
Range: N/A, No, Yes
  
Controls whether a candidate must have a [[River]] beneath the surface. With this, tower-caps can grow on the map.
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Controls whether a candidate must have a [[River]] beneath the surface.
  
 
== Underground Pool ==
 
== Underground Pool ==
 
Range: N/A, No, Yes
 
Range: N/A, No, Yes
  
Controls whether a candidate must have an underground lake (similar to an underground river, but without water entering and exiting the map). With this, tower-caps can grow on the map.
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Controls whether a candidate must have a pool of water beneath the surface (see [[Murky pool]]).
  
 
== Magma Pool ==
 
== Magma Pool ==
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Range: N/A, No, Yes
 
Range: N/A, No, Yes
  
Controls whether a candidate must have [[Magma]] with a replenishing source, i.e. a Magma pipe / [[Volcano]].
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Controls whether a candidate must have [[Magma]] with a replenishing source, ie. a Magma pipe / [[Volcano]].
  
 
== Chasm ==
 
== Chasm ==
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Range: N/A, No, Yes
 
Range: N/A, No, Yes
  
Controls whether a candidate must have a round bottomless pit (referred to as a "vent chasm" on this wiki's article about [[chasm]]s). (This is '''not''' hidden fun stuff)
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Controls whether a candidate must have a '''*SPOILER WARNING*''' [[Pit]].
  
 
== Other Features ==
 
== Other Features ==
 
Range: N/A, No, Yes
 
Range: N/A, No, Yes
  
Controls whether a candidate must have '''*SPOILER WARNING*''' [[Glowing pit|Hidden Fun Stuff]] (or possibly other features in the future?).
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Unknown, could be more hidden fun stuff?

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