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Editing 40d:Site finder
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{{av}} | {{av}} | ||
The '''site finder''' is a feature introduced in Dwarf Fortress 0.28.181.39d. It is a menu added to the embark screen that helps you searching for embark positions based on preferences. It can be invoked from the embark screen by pressing {{k|f}}. | The '''site finder''' is a feature introduced in Dwarf Fortress 0.28.181.39d. It is a menu added to the embark screen that helps you searching for embark positions based on preferences. It can be invoked from the embark screen by pressing {{k|f}}. | ||
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The search will take into account the whole world map. | The search will take into account the whole world map. | ||
− | More information on some of the settings can be found on the [[World | + | More information on some of the settings can be found on the [[40d:World Generation|World Generation]] page. |
== X Dimension / Y Dimension == | == X Dimension / Y Dimension == | ||
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Range: N/A, Low, Medium, High | Range: N/A, Low, Medium, High | ||
− | These settings mean the same as the '''Benign, Neutral, Savage''' settings on the [[Regions]] page. | + | These settings mean the same as the '''Benign, Neutral, Savage''' settings on the [[40d:Regions|Regions]] page. |
== Evil == | == Evil == | ||
Range: N/A, Low, Medium, High | Range: N/A, Low, Medium, High | ||
− | These settings relate to the '''Good, Neutral, Evil''' designations on the [[Regions]] page. | + | These settings relate to the '''Good, Neutral, Evil''' designations on the [[40d:Regions|Regions]] page. |
It also seems to be an average for the selected area: an area evenly divided between Good and Evil will show up on a search for "Medium", while "Good" will usually turn up a predominantly good area. | It also seems to be an average for the selected area: an area evenly divided between Good and Evil will show up on a search for "Medium", while "Good" will usually turn up a predominantly good area. | ||
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Range: N/A, Low, Medium, High | Range: N/A, Low, Medium, High | ||
− | This corresponds{{verify}} approximately to Freezing/Cold, Temperate/Warm, Hot/Scorching (see [[Climate]]). | + | This corresponds{{verify}} approximately to Freezing/Cold, Temperate/Warm, Hot/Scorching (see [[40d:Climate|Climate]]). |
== Rain == | == Rain == | ||
Range: N/A, Low, Medium, High | Range: N/A, Low, Medium, High | ||
− | Selects the amount of rain/snow{{verify}} to expect (see [[Weather]]). | + | Selects the amount of rain/snow{{verify}} to expect (see [[40d:Weather|Weather]]). |
== Drainage == | == Drainage == | ||
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Range: N/A, No, Yes | Range: N/A, No, Yes | ||
− | Controls whether a candidate must have [[Flux]] stone. | + | Controls whether a candidate must have [[40d:Flux|Flux]] stone. |
== Aquifer == | == Aquifer == | ||
Range: N/A, No, Yes | Range: N/A, No, Yes | ||
− | Controls whether a candidate must have an [[Aquifer]]. | + | Controls whether a candidate must have an [[40d:Aquifer|Aquifer]]. |
== River == | == River == | ||
Range: N/A, No, Yes | Range: N/A, No, Yes | ||
− | Controls whether a candidate must have a [[River]]. | + | Controls whether a candidate must have a [[40d:River|River]]. |
== Underground River == | == Underground River == | ||
Range: N/A, No, Yes | Range: N/A, No, Yes | ||
− | Controls whether a candidate must have a [[River]] beneath the surface. With this, tower-caps can grow on the map. | + | Controls whether a candidate must have a [[40d:River|River]] beneath the surface. With this, tower-caps can grow on the map. |
== Underground Pool == | == Underground Pool == | ||
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Range: N/A, No, Yes | Range: N/A, No, Yes | ||
− | Controls whether a candidate must have [[Magma]] in a non-replenishing pool. | + | Controls whether a candidate must have [[40d:Magma|Magma]] in a non-replenishing pool. |
== Magma Pipe == | == Magma Pipe == | ||
Range: N/A, No, Yes | Range: N/A, No, Yes | ||
− | Controls whether a candidate must have [[Magma]] with a replenishing source, | + | Controls whether a candidate must have [[40d:Magma|Magma]] with a replenishing source, ie. a Magma pipe / [[40d:Volcano|Volcano]]. |
== Chasm == | == Chasm == | ||
Range: N/A, No, Yes | Range: N/A, No, Yes | ||
− | Controls whether a candidate must have a [[Chasm]]. | + | Controls whether a candidate must have a [[40d:Chasm|Chasm]]. |
== Bottomless Pit == | == Bottomless Pit == | ||
Range: N/A, No, Yes | Range: N/A, No, Yes | ||
− | Controls whether a candidate must have a round bottomless pit (referred to as a "vent chasm" on this wiki's article about [[chasm]]s). (This is '''not''' hidden fun stuff) | + | Controls whether a candidate must have a round bottomless pit (referred to as a "vent chasm" on this wiki's article about [[40d:chasm|chasm]]s). (This is '''not''' hidden fun stuff) |
== Other Features == | == Other Features == | ||
Range: N/A, No, Yes | Range: N/A, No, Yes | ||
− | Controls whether a candidate must have '''*SPOILER WARNING*''' [[Glowing pit|Hidden Fun Stuff]] (or possibly other features in the future?). | + | Controls whether a candidate must have '''*SPOILER WARNING*''' [[40d:Glowing pit|Hidden Fun Stuff]] (or possibly other features in the future?). |