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Editing 40d:Skin
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− | + | Skin is created whenever a creature without the [NOSKIN] [[Creature_Tokens|Creature Token]] is butchered. | |
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− | When a skin is created a "Tan a raw hide" task will be automatically generated at a [[tanner's shop]] if | + | When a skin is created a "Tan a raw hide" task will be automatically generated at a [[tanner's shop]] if Auto Tan is enabled and there is a Dwarf with the [[tanner]] labor enabled. He will then take the raw hide to the workshop and turn it into leather. |
+ | If left too long, a raw hide will rot and emit [[miasma]]. Its a good idea to have a [[refuse]] [[stockpile]] near your [[tanner's shop]] which accepts fresh raw hides, but not rotten raw hides. | ||
+ | If the [[tanner]] is too busy, then [[refuse hauler]]s will take away the hides that start to rot. | ||
− | + | Make sure the tanner's shop is near the butcher's shop since every second counts. | |
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− | Make sure the tanner's shop is near the | ||
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