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Editing 40d:System requirements
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− | + | ''If you're looking for information on improving the performance of Dwarf Fortress on your computer, see [[Maximizing Framerate]].'' | |
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− | ''If you're looking for information on improving the performance of Dwarf Fortress on your computer, see [[ | ||
General Requirements: | General Requirements: | ||
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Although DF is a Windows game, it works perfectly in Linux using Wine, as long as you have video drivers with working OpenGL acceleration – for all NVIDIA and newer ATI cards, this means using the vendor's closed source driver. Without 2D acceleration the game runs slow as [[Dwarven syrup]]. Most distributions provide Wine, so consult your distribution-specific documentation for help. | Although DF is a Windows game, it works perfectly in Linux using Wine, as long as you have video drivers with working OpenGL acceleration – for all NVIDIA and newer ATI cards, this means using the vendor's closed source driver. Without 2D acceleration the game runs slow as [[Dwarven syrup]]. Most distributions provide Wine, so consult your distribution-specific documentation for help. | ||
− | See | + | See [http://www.bay12games.com/cgi-local/ultimatebb.cgi?ubb=get_topic&f=2&t=000448 this thread] for tips about Ubuntu and other distributions. |
On 24 December, 2008 Toady released the first native Linux version of Dwarf Fortress. It is compiled for 32-bit environments, however, and may not run under 64-bit environments without additional libraries, depending on the Linux distribution. | On 24 December, 2008 Toady released the first native Linux version of Dwarf Fortress. It is compiled for 32-bit environments, however, and may not run under 64-bit environments without additional libraries, depending on the Linux distribution. | ||
====Ubuntu/Kubuntu==== | ====Ubuntu/Kubuntu==== | ||
− | Under an Ubuntu/Kubuntu installation one first of all needs the ia32-libs package installed. This is a standard Ubuntu package that contains 32-bit versions of many common libraries. Unfortunately, while it includes 32-bit versions of some SDL | + | Under an Ubuntu/Kubuntu installation one first of all needs the ia32-libs package installed. This is a standard Ubuntu package that contains 32-bit versions of many common libraries. Unfortunately, while it includes 32-bit versions of some SDL libaries, older versions of this package lack SDL_image, which Dwarf Fortress needs. |
'''''In Jaunty Jackalope''' (Ubuntu 9.04) this shared library is included in the ia32-libs package and '''you can skip the other steps in this section.''''' | '''''In Jaunty Jackalope''' (Ubuntu 9.04) this shared library is included in the ia32-libs package and '''you can skip the other steps in this section.''''' | ||
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* media-libs/libsdl | * media-libs/libsdl | ||
* media-libs/sdl-image | * media-libs/sdl-image | ||
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* virtual/opengl | * virtual/opengl | ||
* virtual/glu | * virtual/glu | ||
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If using Gnome, or KDE with some Gnome applications, the following will most likely be installed already: | If using Gnome, or KDE with some Gnome applications, the following will most likely be installed already: | ||
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* gtk2 | * gtk2 | ||
* libgl | * libgl | ||
* sdl | * sdl | ||
* sdl_image | * sdl_image | ||
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+ | In addition, libtiff (<= 4, to be exact) is also required. Libtiff 4 is not available on Arch. Linking or copying /usr/lib/libtiff.so.3.8.2 to /usr/lib/libtiff.so.4 is sufficient. | ||
The Dwarf Fortress files can be installed with an AUR frontend, or from the AUR itself if so inclined. The current files are at [http://aur.archlinux.org/packages.php?ID=22795 this page.] | The Dwarf Fortress files can be installed with an AUR frontend, or from the AUR itself if so inclined. The current files are at [http://aur.archlinux.org/packages.php?ID=22795 this page.] | ||
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su | su | ||
pacman -U dwarffortress-v0.28.181.40d11-5-i686.pkg.tar.gz | pacman -U dwarffortress-v0.28.181.40d11-5-i686.pkg.tar.gz | ||
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===OS X=== | ===OS X=== | ||
A port of Dwarf Fortress to Mac OS X has been completed, and runs on both Intel and PPC based macs. According to the [http://www.bay12games.com/dwarves/ Website] | A port of Dwarf Fortress to Mac OS X has been completed, and runs on both Intel and PPC based macs. According to the [http://www.bay12games.com/dwarves/ Website] | ||
− | it requires system 10.3 or later, | + | it requires system 10.3 or later, 100mb of hard drive space, and a minimum of 512mb of ram. |
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==Optimizing Dwarf Fortress== | ==Optimizing Dwarf Fortress== | ||
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=== Intel Processors === | === Intel Processors === | ||
− | + | '''Celeron M 353 @ 630 mhz, Windows XP(custom optimized), DF v0.27.176.38c:''' | |
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− | '''Celeron M 353 @ 630 | ||
* smallest map possible with the smallest site (2x2, assuming no modding), | * smallest map possible with the smallest site (2x2, assuming no modding), | ||
* 7 dwarves, | * 7 dwarves, | ||
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* HFS & UR are unbreached | * HFS & UR are unbreached | ||
* ~70 fps | * ~70 fps | ||
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'''Pentium 4 @ 2.2 GHz, (unknown OS), DF 0.27.169.33g:''' | '''Pentium 4 @ 2.2 GHz, (unknown OS), DF 0.27.169.33g:''' | ||
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* 30-45 FPS (varies) and occasional interface jerkiness is becoming noticeable | * 30-45 FPS (varies) and occasional interface jerkiness is becoming noticeable | ||
− | '''Core Duo 4400 @ 2 | + | '''Core Duo 4400 @ 2 ghz, Windows Vista, DF .38c''' |
* 3x3 site, | * 3x3 site, | ||
* 120 dwarves | * 120 dwarves | ||
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* ~50 fps (~30 when merchants arrive or many hauling jobs start) | * ~50 fps (~30 when merchants arrive or many hauling jobs start) | ||
− | '''Core 2 Duo E6600 @ 2.4 | + | '''Core 2 Duo E6600 @ 2.4 ghz, Windows XP SP2, DF 0.28.181.40d16''' |
* 6x6 site | * 6x6 site | ||
* 95 (laboring) dwarves | * 95 (laboring) dwarves | ||
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* 5-40 fps (play capped @ 30 fps, dips frequent, avg @ ~20 fps) | * 5-40 fps (play capped @ 30 fps, dips frequent, avg @ ~20 fps) | ||
− | '''Intel Core 2 Duo T5800 @ 2 | + | '''Intel Core 2 Duo T5800 @ 2 Ghz, Windows 7 RC, (unknown DF version #)''' |
* medium-sized site (assumed ~4x4) | * medium-sized site (assumed ~4x4) | ||
* 151 dwarves | * 151 dwarves | ||
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* 15-25 FPS, (avg @ 20-21 fps) | * 15-25 FPS, (avg @ 20-21 fps) | ||
− | '''Pentium D 940 @ 3.17 | + | '''Pentium D 940 @ 3.17 ghz, Windows XP SP2, DF 0.28.181.40d16''' |
* 6x6 site | * 6x6 site | ||
* 95 (laboring) dwarves | * 95 (laboring) dwarves | ||
* cave-ins, temp., weather disabled, no elevation changes at ground-level, no special sites | * cave-ins, temp., weather disabled, no elevation changes at ground-level, no special sites | ||
* 30-65 fps (play capped @ 50 fps, dips occasionally, avg @ ~40 fps) | * 30-65 fps (play capped @ 50 fps, dips occasionally, avg @ ~40 fps) | ||
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=== AMD Processors === | === AMD Processors === | ||
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* 10-25 fps | * 10-25 fps | ||
− | '''Athlon XP 2200 @ 1.8 | + | '''Athlon XP 2200 @ 1.8 ghz, Windows XP, DF .38c''' |
* 6x6 site, | * 6x6 site, | ||
* A/V software & Dwarf Foreman running in background, | * A/V software & Dwarf Foreman running in background, | ||
* slightly upwards slanted hill, human town, | * slightly upwards slanted hill, human town, | ||
− | * 35-40 FPS with 17 humans, 38-48 FPS with 7 (Drops to 30-35 with | + | * 35-40 FPS with 17 humans, 38-48 FPS with 7 (Drops to 30-35 with alot of hauling or when viewing 1 z level up) |
− | '''Phenom 9600 @ 2.4 | + | '''Phenom 9600 @ 2.4 ghz, Windows XP SP2, DF 0.28.181.40d16''' |
* 6x6 site | * 6x6 site | ||
* 95 (laboring) dwarves | * 95 (laboring) dwarves | ||
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* ~100 FPS | * ~100 FPS | ||
− | '''Phenom II 955 @ 3.5 | + | '''Phenom II 955 @ 3.5 ghz, Windows XP SP2, DF 0.28.181.40d16''' |
* 6x6 site | * 6x6 site | ||
* 95 (laboring) dwarves | * 95 (laboring) dwarves |