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Editing 40d:Waterfall
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[[Image:Waterfall.png|frame|A waterfall on a brook, seen from the top and bottom. Notice water "piling up" at the bottom: the brook itself is one level below the layer of water visible here.]] | [[Image:Waterfall.png|frame|A waterfall on a brook, seen from the top and bottom. Notice water "piling up" at the bottom: the brook itself is one level below the layer of water visible here.]] | ||
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If it's cold enough for water to freeze, the waterfall will freeze as well, forming a partial wall. | If it's cold enough for water to freeze, the waterfall will freeze as well, forming a partial wall. | ||
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== [[Water pressure]] within waterfalls== | == [[Water pressure]] within waterfalls== | ||
− | Water | + | Water at the bottom keeps the pressure of the water at the top of the waterfall. Even water far away from the waterfall has the pressure of the first z-level of the waterfall. Channels dug after a waterfall will overflow. |
− | Waterfalls can be used to drive water through a fort with nothing but gravity power: just push it through whatever [[channel]]s you desire and back | + | Waterfalls can be used to drive water through a fort with nothing but gravity power: just push it through whatever [[channel]]s you desire and back off the cliff side when it's done its course. |
= Artificial waterfall = | = Artificial waterfall = | ||
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== Design example (see pic at right) == | == Design example (see pic at right) == | ||
+ | Note: This example is verified to work in {{version|0.28.181.40d}} | ||
'''('''Causes a mess of water though, as seen [http://mkv25.net/dfma/movie-1566-howtomakewaterfalls Here at DFMA]''')''' | '''('''Causes a mess of water though, as seen [http://mkv25.net/dfma/movie-1566-howtomakewaterfalls Here at DFMA]''')''' | ||
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=See also= | =See also= | ||
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+ | [[Water pressure]] | ||
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+ | [[Mist]] | ||
{{World}} | {{World}} | ||
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+ | [[category:world]] |