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Editing 40d:Wood
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− | + | '''Wood''' is produced by {{Key|d}}[[designation|esignating]] {{Key|t}}[[tree|rees]] to be chopped down. Any [[dwarf]] with the [[wood cutting]] [[labor]] enabled and access to a [[battle axe]] will cut down the trees (which will turn them into '''logs''', the raw form of wood). | |
− | '''Wood''' is produced by {{Key|d}}[[designation|esignating]] {{Key|t}}[[tree|rees]] to be chopped down. Any [[dwarf]] with the [[wood cutting]] [[labor]] enabled and access to a [[battle axe]] will cut down the trees | ||
+ | Wood (and wooden goods, such as [[barrel]]s) are often available from the [[elf|elven]], [[dwarf|dwarven]] and [[human]] [[caravan]]s. Wood can also be purchased before embarking. Wood is quite inexpensive, costing only 3☼ per log, and you may wish to bring a large number of logs when embarking in order to jump-start your [[wood industry]]. The [[wagon]] you start the game with can also be dismantled for three [[tower-cap]] logs. | ||
− | + | [[Tree]]s start their lives as saplings. Saplings cannot be cut down until they mature into full-grown trees, which takes three years. Saplings will randomly appear in appropriate outdoors [[soil]] to provide a slow (but steady) supply of wood. If you have [[revealed tile|discovered]] a [[underground pool|cave pool]] or [[cave river]], muddy, certain areas underground will spawn [[tower-cap]] mushrooms, which can also be harvested for wood. Fully-grown trees will impede units' movement, so be sure to clear them out of active corridors. | |
− | + | Every different type of log (chestnut, ash, maple, etc.) is functionally the same except for their weights. Wood has a default [SOLID_DENSITY] of 500, making it about three times lighter than most stone and fifteen times lighter than iron. Feather tree wood is extremely light, with a density of 100, and glumprong wood is the heaviest, with a density of 1200. | |
− | + | The weight of a 'unit' of each type of wood is half their density; the densities for each individual type of wood is listed under the appropriate [[tree]]. | |
− | + | "'''Timber'''" is the name of the ninth month of the dwarven [[calendar]], covering late Fall. | |
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== Biomes == | == Biomes == | ||
− | *[[Temperate]] forest | + | *[[Temperate]] forest<br /> |
− | *[[Tropical forest]] | + | *[[Tropical forest]]<br /> |
− | *[[Taiga]] | + | *[[Taiga]]<br /> |
− | *[[Flatland]] | + | *[[Flatland]]<br /> |
− | *[[Swamp]] | + | *[[Swamp]]<br /> |
− | *[[Desert]] | + | *[[Desert]]<br /> |
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{{Wood FAQ}} | {{Wood FAQ}} | ||
− | + | [[Category:Materials]] |