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Editing 40d Talk:Cave-in
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After some anecdotal testing on two different maps, I've come to this conclusion (v. 28 181 40d16): | After some anecdotal testing on two different maps, I've come to this conclusion (v. 28 181 40d16): | ||
− | Soil type, zone humidity (temperate, ect...) something has an effect on the regrowth of mined out areas without discovering an | + | Soil type, zone humidity (temperate, ect...) something has an effect on the regrowth of mined out areas without discovering an underground river. |
Map #1- Temperate, heavily forested. Top soil was sand/loam/limestone. Had tower cap and plant regrowth in exposed, unflooded irrigation channels. | Map #1- Temperate, heavily forested. Top soil was sand/loam/limestone. Had tower cap and plant regrowth in exposed, unflooded irrigation channels. | ||
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Other than the area covered by floor tile, I gave all these tests over 4 years to regrow. Interestingly, grass/dirt patterns do shift over time. But you won't get plant growth. | Other than the area covered by floor tile, I gave all these tests over 4 years to regrow. Interestingly, grass/dirt patterns do shift over time. But you won't get plant growth. | ||
− | It could just be that native Tower Caps will regrow anywhere, while other wood types require an underground river period. | + | It could just be that native Tower Caps will regrow anywhere, while other wood types require an underground river period. |
== Halting cave-ins == | == Halting cave-ins == |