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Editing 40d Talk:Creature token
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*it adds the ability to shoot web, but creatures will only shoot web at other creatures they are hostile to.[[User:Moonman|Moonman]] 18:16, 23 July 2008 (EDT) | *it adds the ability to shoot web, but creatures will only shoot web at other creatures they are hostile to.[[User:Moonman|Moonman]] 18:16, 23 July 2008 (EDT) | ||
::Impossible to shoot webs in adventure mode--[[User:Zchris13|Zchris13]] 22:41, 7 April 2009 (UTC) | ::Impossible to shoot webs in adventure mode--[[User:Zchris13|Zchris13]] 22:41, 7 April 2009 (UTC) | ||
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== MAGICAL == | == MAGICAL == | ||
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I think this tag was meant for creatures not from natural origin. Its the same as Natural, but elves might react differently to it. <br> | I think this tag was meant for creatures not from natural origin. Its the same as Natural, but elves might react differently to it. <br> | ||
-Booken 06:22, 26 April 2008 (EST) | -Booken 06:22, 26 April 2008 (EST) | ||
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== ITEMCORPSE == | == ITEMCORPSE == | ||
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But here, I can only have "Foobar treants". | But here, I can only have "Foobar treants". | ||
− | :The subtype field has a use for types with subtypes; for example, weapons or vermin. See [[item | + | :The subtype field has a use for types with subtypes; for example, weapons or vermin. See [[item tokens]] for the few item types that have subtypes. |
:The "WOOD" in [HAS_RACEGLOSS:WOOD] isn't a user-definable category; it matches the "WOOD" in MATGLOSS_WOOD. So you could probably set it to [HAS_RACEGLOSS:WOOD], [HAS_RACEGLOSS:STONE], [HAS_RACEGLOSS:METAL], or [HAS_RACEGLOSS:PLANT], but that's it. | :The "WOOD" in [HAS_RACEGLOSS:WOOD] isn't a user-definable category; it matches the "WOOD" in MATGLOSS_WOOD. So you could probably set it to [HAS_RACEGLOSS:WOOD], [HAS_RACEGLOSS:STONE], [HAS_RACEGLOSS:METAL], or [HAS_RACEGLOSS:PLANT], but that's it. | ||
:[[User:Darekun|Darekun]] 22:21, 7 April 2009 (UTC) | :[[User:Darekun|Darekun]] 22:21, 7 April 2009 (UTC) | ||
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Anybody happen to know anything about the [PACK_ANIMAL] tag? I noticed that [[muskox|muskoxen]], [[mule|mules]] and [[donkey|donkeys]] all share this distinction. I also noticed someone in the [[muskox]] page had said that muskoxen could serve as haulers. Has Toady implemented a tag for animal haulers and sneaked it past everyone? Perhaps they can only perform this function if they serve as a pet to haulers? Or is it simply that merchants can carry goods on them? [[User:Some1else|Some1else]] 01:05, 19 February 2008 (EST) | Anybody happen to know anything about the [PACK_ANIMAL] tag? I noticed that [[muskox|muskoxen]], [[mule|mules]] and [[donkey|donkeys]] all share this distinction. I also noticed someone in the [[muskox]] page had said that muskoxen could serve as haulers. Has Toady implemented a tag for animal haulers and sneaked it past everyone? Perhaps they can only perform this function if they serve as a pet to haulers? Or is it simply that merchants can carry goods on them? [[User:Some1else|Some1else]] 01:05, 19 February 2008 (EST) | ||
:It's only merchants, I believe. --[[User:Penguinofhonor|Penguinofhonor]] 21:31, 29 July 2008 (EDT) | :It's only merchants, I believe. --[[User:Penguinofhonor|Penguinofhonor]] 21:31, 29 July 2008 (EDT) | ||
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== VERMIN_ tags == | == VERMIN_ tags == | ||
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== Litter size == | == Litter size == | ||
− | I've been testing the [LITTER_SIZE] token, and according to my tests it indeed affects the number of children. I set a creature to have 5-10 litter size and it did indeed produce 6 and 7 children, while another creature had 3-5 and produced 3-5 children. I'm gonna remove the "untested" tag from the wiki, feel free to tell me off if it proves otherwise.--[[ | + | I've been testing the [LITTER_SIZE] token, and according to my tests it indeed affects the number of children. I set a creature to have 5-10 litter size and it did indeed produce 6 and 7 children, while another creature had 3-5 and produced 3-5 children. I'm gonna remove the "untested" tag from the wiki, feel free to tell me off if it proves otherwise.--[[IUser:Eurytus|Eurytus]] 23:14, 5 April 2008 (EDT) |
== Redirect == | == Redirect == | ||
− | In conformance with the [[ | + | In conformance with the [[DwarfFortressWiki:Community Portal|Community Portal]], I think this page should be moved to [[Creature tokens]]. It can keep the plural because people are usually concerned with all of the tokens instead of just one. Thoughts? --[[User:JT|JT]] 22:26, 7 April 2008 (EDT) |
== defender == | == defender == | ||
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::Yeah, Notepad can be retarded like that. --[[User:GreyMario|GreyMaria]] 18:11, 18 November 2008 (EST) | ::Yeah, Notepad can be retarded like that. --[[User:GreyMario|GreyMaria]] 18:11, 18 November 2008 (EST) | ||
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==World Gen and Megabeasts== | ==World Gen and Megabeasts== | ||
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The megabeast burst into pieces against a ledge within the bottomless pit and that spring a vile force of darkness arrived. Problem solved. | The megabeast burst into pieces against a ledge within the bottomless pit and that spring a vile force of darkness arrived. Problem solved. | ||
--[[User:Unseenmage|Unseenmage]] 05:00, 03 February 2009 (EST) | --[[User:Unseenmage|Unseenmage]] 05:00, 03 February 2009 (EST) | ||
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== Elf Cannibals == | == Elf Cannibals == | ||
I can't seem to find the tag that makes elves (supposedly) eat sentient creatures. As far as I can tell from the raws, they are not, in fact, cannibals. Can anyone give insight? --[[User:Smartmo|Smartmo]] 02:22, 3 May 2009 (UTC) | I can't seem to find the tag that makes elves (supposedly) eat sentient creatures. As far as I can tell from the raws, they are not, in fact, cannibals. Can anyone give insight? --[[User:Smartmo|Smartmo]] 02:22, 3 May 2009 (UTC) | ||
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