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Editing 40d Talk:Graveyard
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:::maybe we could have the graveyard as a 'proper' graveyard, but in the evil zones it has a chance (or a bigger chance if we affect coffins too) of the dwarves becoming zombies or skeletons. ''NOOOOOOOOBBLLLEESSS...'' --[[User:Frostedfire|Frostedfire]] 03:47, 27 July 2008 (EDT) | :::maybe we could have the graveyard as a 'proper' graveyard, but in the evil zones it has a chance (or a bigger chance if we affect coffins too) of the dwarves becoming zombies or skeletons. ''NOOOOOOOOBBLLLEESSS...'' --[[User:Frostedfire|Frostedfire]] 03:47, 27 July 2008 (EDT) | ||
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== Where's the coffin go? == | == Where's the coffin go? == | ||
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== Bug: Pets go to refuse == | == Bug: Pets go to refuse == | ||
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In version 0.28.181.40d I am encountering what seems to be a bug, where the corpses of pet cats killed by goblins are left on the refuse pile and decay there (causing bad thoughts). I have a graveyard, and available coffins, set to use by dwarves and their pets. --[[User:Foradan|Foradan]] 17:33, 29 October 2008 (EDT) | In version 0.28.181.40d I am encountering what seems to be a bug, where the corpses of pet cats killed by goblins are left on the refuse pile and decay there (causing bad thoughts). I have a graveyard, and available coffins, set to use by dwarves and their pets. --[[User:Foradan|Foradan]] 17:33, 29 October 2008 (EDT) | ||
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:I can confirm this behavior. I also have coffins/graveyard and still the pets rot. Does the owner of the pet have to have the burial labor enabled? [[User:Kwieland|Kwieland]] 10:07, 11 February 2009 (EST) | :I can confirm this behavior. I also have coffins/graveyard and still the pets rot. Does the owner of the pet have to have the burial labor enabled? [[User:Kwieland|Kwieland]] 10:07, 11 February 2009 (EST) | ||
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