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Editing 40d Talk:Magma
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==Steel?== | ==Steel?== | ||
Are you certain that steel is a requirement for metals in contact with magma? This info conflicts with the [[Magma smelter]] article, which state that using [[Fire-safe materials]] is enough. Don't have a fort with magma yet, but could someone check which one is correct?[[User:Thexor|Thexor]] 19:23, 31 October 2007 (EDT) | Are you certain that steel is a requirement for metals in contact with magma? This info conflicts with the [[Magma smelter]] article, which state that using [[Fire-safe materials]] is enough. Don't have a fort with magma yet, but could someone check which one is correct?[[User:Thexor|Thexor]] 19:23, 31 October 2007 (EDT) | ||
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The example directly on the page is difficult to understand--some diagrams would be helpful. Really, detailed designs like that should be on user pages anyway. It would be swell if the person who added this design put it on their own user page and linked to that from here. --[[User:King of the Internet|King of the Internet]] 01:29, 9 August 2009 (UTC) | The example directly on the page is difficult to understand--some diagrams would be helpful. Really, detailed designs like that should be on user pages anyway. It would be swell if the person who added this design put it on their own user page and linked to that from here. --[[User:King of the Internet|King of the Internet]] 01:29, 9 August 2009 (UTC) | ||
− | :Agreed, needs some simple diagram(s) (not over-specific, easily understood/modified to suit individual needs), but also needs to be 1) [[ | + | :Agreed, needs some simple diagram(s) (not over-specific, easily understood/modified to suit individual needs), but also needs to be 1) [[Character_table|standard notation]], and 2) on this page. If it's on a user page, other users really can't edit it if needed (for instance, to standardize the map symbols - the wall, specifically). --[[User:Albedo|Albedo]] 18:07, 9 August 2009 (UTC) |
:Edit - upon reflection, there's every reason to give this topic its own page. [[Obsidian farming]]. --[[User:Albedo|Albedo]] 19:53, 9 August 2009 (UTC) | :Edit - upon reflection, there's every reason to give this topic its own page. [[Obsidian farming]]. --[[User:Albedo|Albedo]] 19:53, 9 August 2009 (UTC) | ||
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I've observed this an incredibly annoying number of times; as I'm writing, my current fortress just lost two mason-engravers to magma magically appearing on top of them. In all cases, this has happened when I'm digging near the magma pipe; the first was on a glacier which had a "capped" pipe, so it was covered by obsidian. I became aware of this a little more quickly than I'd like - after a short while I noticed that the small area I'd dug out (just above the magma) for forges had filled up with small amounts of magma, and continued to do so. After that, I noticed that the garbage pit I'd dug out had begun to harbor magma, and so sealed it off. And now, in my current fortress, construction of a (fully iron) screw pump is barely grinding along because the magma respawns and I have to wait for it to "evaporate" before I can continue. Considering how it's about 150 tiles away from my stockpiles, work is moving slowly, and it's requiring an obscene amount of power (and wood) just to build the infrastructure to deliver power to the pump in the first place so that it can start pumping magma through the 5 or so z-levels ahead of it. I can't have somebody power it themselves unless I'm in the mood for barbecue (and don't mind any more casualties on my end). This is kind of getting on my nerves, because I can't expand into using magma-powered workshops until that one pump is actually delivering magma to the reservoir I designed for that purpose, and even after that, there are about 7 more floors to go until it reaches the workshops.<br> | I've observed this an incredibly annoying number of times; as I'm writing, my current fortress just lost two mason-engravers to magma magically appearing on top of them. In all cases, this has happened when I'm digging near the magma pipe; the first was on a glacier which had a "capped" pipe, so it was covered by obsidian. I became aware of this a little more quickly than I'd like - after a short while I noticed that the small area I'd dug out (just above the magma) for forges had filled up with small amounts of magma, and continued to do so. After that, I noticed that the garbage pit I'd dug out had begun to harbor magma, and so sealed it off. And now, in my current fortress, construction of a (fully iron) screw pump is barely grinding along because the magma respawns and I have to wait for it to "evaporate" before I can continue. Considering how it's about 150 tiles away from my stockpiles, work is moving slowly, and it's requiring an obscene amount of power (and wood) just to build the infrastructure to deliver power to the pump in the first place so that it can start pumping magma through the 5 or so z-levels ahead of it. I can't have somebody power it themselves unless I'm in the mood for barbecue (and don't mind any more casualties on my end). This is kind of getting on my nerves, because I can't expand into using magma-powered workshops until that one pump is actually delivering magma to the reservoir I designed for that purpose, and even after that, there are about 7 more floors to go until it reaches the workshops.<br> | ||
TL;DR: Magma is refilling where it shouldn't, and it's getting '''extremely''' [[Fun|annoying]]. Suggestions? I have an [[aquifer]] of unknown depth surrounding the source, so I can't take the direct route. (I found out by trying to, it wasn't pleasant.) ~ [[User:Midna|Midna]] 00:17, 28 January 2010 (UTC) | TL;DR: Magma is refilling where it shouldn't, and it's getting '''extremely''' [[Fun|annoying]]. Suggestions? I have an [[aquifer]] of unknown depth surrounding the source, so I can't take the direct route. (I found out by trying to, it wasn't pleasant.) ~ [[User:Midna|Midna]] 00:17, 28 January 2010 (UTC) | ||
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