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Editing 40d Talk:Noble
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− | + | Added the dungeon keeper noble. He just showed up at my fort in year 1053. --[[Idles]] | |
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− | Added the dungeon keeper noble. He just showed up at my fort in year 1053. --[[ | ||
I'm "fixing" the change, "16:59, 31 October 2007 Lightning4 (Talk | contribs) (1,934 bytes) (→Appointments - Isn't called bookkeeper, at least when the fortress is new.)", because in my forts it IS called bookkeeper when the fortress starts. Other edits have backed me up, suspect editor was confused--Please discuss this here? --[[User:Sowelu|Sowelu]] 15:09, 31 October 2007 (EDT) | I'm "fixing" the change, "16:59, 31 October 2007 Lightning4 (Talk | contribs) (1,934 bytes) (→Appointments - Isn't called bookkeeper, at least when the fortress is new.)", because in my forts it IS called bookkeeper when the fortress starts. Other edits have backed me up, suspect editor was confused--Please discuss this here? --[[User:Sowelu|Sowelu]] 15:09, 31 October 2007 (EDT) | ||
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I had the king show up tonight. "The King arrives, dressed as a peasant." I have no idea what the requirements were. I missed the 1051 and 1052 dwarf caravans due to prolonged sieges, and had no immigrants those years. 1053 I had the caravan; a season later a wave of immigration brought my total dwarves up to 37. In the spring the king arrived, along with enough others to bring the population to 63. At that time I was notified that the Captain of the Guard position was available. Only thing I can think is that I hit adamantine during the siege years, and mistakenly built a number of ridiculously valuable adamantine objects. (Door, Coffin, etc.) This has raised my fortress value to 1.3 million. Is 1 million value perhaps the trigger? I have no coins, and no nobles other than the starting 4 positions. I did not appoint a sheriff. [[User:Doctorlucky|Doctorlucky]] 04:15, 15 November 2007 (EST) | I had the king show up tonight. "The King arrives, dressed as a peasant." I have no idea what the requirements were. I missed the 1051 and 1052 dwarf caravans due to prolonged sieges, and had no immigrants those years. 1053 I had the caravan; a season later a wave of immigration brought my total dwarves up to 37. In the spring the king arrived, along with enough others to bring the population to 63. At that time I was notified that the Captain of the Guard position was available. Only thing I can think is that I hit adamantine during the siege years, and mistakenly built a number of ridiculously valuable adamantine objects. (Door, Coffin, etc.) This has raised my fortress value to 1.3 million. Is 1 million value perhaps the trigger? I have no coins, and no nobles other than the starting 4 positions. I did not appoint a sheriff. [[User:Doctorlucky|Doctorlucky]] 04:15, 15 November 2007 (EST) | ||
:In the last version, hitting adamantine without proper requirement for the king triggered the reaction of having the king arrive dressed as a paysant. Maybe it's the same here. --[[User:Eagle of Fire|Eagle of Fire]] 04:20, 15 November 2007 (EST) | :In the last version, hitting adamantine without proper requirement for the king triggered the reaction of having the king arrive dressed as a paysant. Maybe it's the same here. --[[User:Eagle of Fire|Eagle of Fire]] 04:20, 15 November 2007 (EST) | ||
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== What determines expedition leader? == | == What determines expedition leader? == | ||
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Maybe something about the nobles requiring better rooms and how to build them? --[[User:Mizipzor|Mizipzor]] 15:15, 4 November 2007 (EST) | Maybe something about the nobles requiring better rooms and how to build them? --[[User:Mizipzor|Mizipzor]] 15:15, 4 November 2007 (EST) | ||
:Found it in [[room]]s, adding a link. --[[User:Mizipzor|Mizipzor]] 15:34, 4 November 2007 (EST) | :Found it in [[room]]s, adding a link. --[[User:Mizipzor|Mizipzor]] 15:34, 4 November 2007 (EST) | ||
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== Not 100? == | == Not 100? == | ||
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:::--[[User:JT|JT]] 15:11, 26 April 2008 (EDT) | :::--[[User:JT|JT]] 15:11, 26 April 2008 (EDT) | ||
− | : | + | : Another issue that can pop up is killing your Baron/Count/Duke, their spouse will stick around and remain a noble even after the replacement and their spouse has shown up. On one fortress my count had 3 Countess Consorts, one was his wife and the other 2 were leftovers from the previous 2 counts. One Baron happened to be standing under a drawbridge as it came down (don't ask what a drawbridge was doing in his room, lets just say he wasn't going to get that rock crystal item he wanted) and his widow was promoted to Countess Consort when the new Count showed up to replace him a few seasons later. That Count was tending a farm when a squad of gobs beat the living tar out of him and his widow remained a Countess Consort even after the third noble arrived to replace the dead Count. They all still make demands/mandates and still require rooms/tombs and all that as before. [[User:Lando242|Lando242]] 20:55, 18 January 2009 (EST) |
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− | + | == Sorting nobles == | |
+ | I find it rather silly to have the Expedition leader in the ''Appointed'' section just to be immediately told (s)he can not be appointed. I'm too newbie in terms of nobles to draft sections that make sense, but I feel this needs changing.[[User:Aykavil|Aykavil]] 08:23, 7 July 2008 (EDT) | ||
== Selling Nobles == | == Selling Nobles == | ||
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:Eh... except for the small known bug where trying to haul an occupied cage to the trading depot results in whatever is caged being freed and the empty cage being brought in. But once they fix that bug, maybe. -[[User:Fuzzy|Fuzzy]] 16:30, 20 September 2008 (EDT) | :Eh... except for the small known bug where trying to haul an occupied cage to the trading depot results in whatever is caged being freed and the empty cage being brought in. But once they fix that bug, maybe. -[[User:Fuzzy|Fuzzy]] 16:30, 20 September 2008 (EDT) | ||
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== Category? == | == Category? == | ||
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--[[User:Squirrelloid|Squirrelloid]] 19:30, 7 December 2008 (EST) | --[[User:Squirrelloid|Squirrelloid]] 19:30, 7 December 2008 (EST) | ||
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==Noble demands== | ==Noble demands== | ||
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:::Alright, I've put the artefact cabinet back in my mayor's room, and now will proceed to test this principle by making the Queen's rooms incredibly nice. I'm going to start by replacing all her furniture with gold and platinum, and move up from there.--[[User:Pyrite|Pyrite]] 15:49, 7 January 2009 (EST) | :::Alright, I've put the artefact cabinet back in my mayor's room, and now will proceed to test this principle by making the Queen's rooms incredibly nice. I'm going to start by replacing all her furniture with gold and platinum, and move up from there.--[[User:Pyrite|Pyrite]] 15:49, 7 January 2009 (EST) | ||
::::You may have a long way to go. Artifact furniture can easily be 50 or 60K, whereas the most expensive single piece of furniture I've ever been able to produce is a masterwork platinum statue, which is 12K. --[[User:ThunderClaw|ThunderClaw]] 16:36, 7 January 2009 (EST) | ::::You may have a long way to go. Artifact furniture can easily be 50 or 60K, whereas the most expensive single piece of furniture I've ever been able to produce is a masterwork platinum statue, which is 12K. --[[User:ThunderClaw|ThunderClaw]] 16:36, 7 January 2009 (EST) | ||
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== Noble upgrade size. == | == Noble upgrade size. == | ||
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: I'm at 188 dwarves still with a count not a duke. Could there be a dependancy on metal jobs? Other than melting down the goblin metal, I don't have any metal jobs going. [[User:PierreMonteux|PierreMonteux]] 10:47, 14 February 2009 (EST) | : I'm at 188 dwarves still with a count not a duke. Could there be a dependancy on metal jobs? Other than melting down the goblin metal, I don't have any metal jobs going. [[User:PierreMonteux|PierreMonteux]] 10:47, 14 February 2009 (EST) | ||
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