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Editing 40d Talk:Noise
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− | == | + | == Diagonal Z-Noise == |
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How does the Z-direction work with noise in terms of diagonals? If my bedrooms are two layers down, can they be closer than they would be if they were one layer down? Or is noise effectively a cylinder where the nearby squares aren't feasible even when down 3 layers? | How does the Z-direction work with noise in terms of diagonals? If my bedrooms are two layers down, can they be closer than they would be if they were one layer down? Or is noise effectively a cylinder where the nearby squares aren't feasible even when down 3 layers? | ||
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On second thought it would probably look like a pyramid with square cross-sections and a base that was 9x9, which seems to be what the article suggests. I'll have to try and find some room to verify this behavior in my current fortress. --[[User:Marble Dice|Marble Dice]] 23:37, 18 March 2008 (EDT) | On second thought it would probably look like a pyramid with square cross-sections and a base that was 9x9, which seems to be what the article suggests. I'll have to try and find some room to verify this behavior in my current fortress. --[[User:Marble Dice|Marble Dice]] 23:37, 18 March 2008 (EDT) | ||
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== distances == | == distances == | ||
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I think that is broken personally - building furniture should be treated way differently to building a workshop! Building a workshop I can understand being heard easily for 16 squares, but destroying/building a chair, table or bed should be pretty much cut out at 4 squares.[[User:GarrieIrons|GarrieIrons]] 05:55, 13 February 2008 (EST) | I think that is broken personally - building furniture should be treated way differently to building a workshop! Building a workshop I can understand being heard easily for 16 squares, but destroying/building a chair, table or bed should be pretty much cut out at 4 squares.[[User:GarrieIrons|GarrieIrons]] 05:55, 13 February 2008 (EST) | ||
− | == | + | == footsteps == |
− | + | Does anyone know if dwarves just walking about causes noise? [[User:Yvain|Yvain]] 06:31, 5 March 2008 (EST) | |
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− | + | :I can't say for certain now, but I am certain that they did not in the old version. --[[User:Savok|Savok]] 22:50, 18 March 2008 (EDT) | |
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