v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Editing 40d Talk:Tower-cap
Jump to navigation
Jump to search
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.
You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "40d"). Please make sure you intend to do this. If you are here by mistake, see the current page instead.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 112: | Line 112: | ||
== Huh? Tower caps seem to grow in any wet underground area. == | == Huh? Tower caps seem to grow in any wet underground area. == | ||
− | What's this about underground rivers and ponds? | + | ==What's this about underground rivers and ponds? == |
I find this page fairly misleading. It pretty much says forget it that you ain't getting no tower caps unless you find a natural underground source. Which seems to be bogus. I discovered quite by accident when I didn't immediatelly use all of my newly irrigated subterranean farm room I noticed a few things growing in the muddy rock. I'll run more tests before mucking with the page itself, but this is what I'm seeing so far. | I find this page fairly misleading. It pretty much says forget it that you ain't getting no tower caps unless you find a natural underground source. Which seems to be bogus. I discovered quite by accident when I didn't immediatelly use all of my newly irrigated subterranean farm room I noticed a few things growing in the muddy rock. I'll run more tests before mucking with the page itself, but this is what I'm seeing so far. |