v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Editing 40d Talk:Tree
Jump to navigation
Jump to search
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.
You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "40d"). Please make sure you intend to do this. If you are here by mistake, see the current page instead.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 8: | Line 8: | ||
::Moving water is not necessary. Mud is fine. A damp wall doesn't cut it. [[User:VengefulDonut|VengefulDonut]] 22:29, 17 August 2008 (EDT) | ::Moving water is not necessary. Mud is fine. A damp wall doesn't cut it. [[User:VengefulDonut|VengefulDonut]] 22:29, 17 August 2008 (EDT) | ||
Okay, this was a bit complex, so bear with me here - I dug out a pit underground, and channeled it out so it extended all the way to the layer that was the surface, BUT left the surface layer untouched. Not just the floor, but the actual layer of soil. Channel around that, and let it collapse all the way down to the pit you created. Roof it over. Muddy it. Trees will grow - http://img80.imageshack.us/img80/207/indoortreeqt8.png. --[[User:Xaddak|Xaddak]] 16:18, 12 October 2008 (EDT) | Okay, this was a bit complex, so bear with me here - I dug out a pit underground, and channeled it out so it extended all the way to the layer that was the surface, BUT left the surface layer untouched. Not just the floor, but the actual layer of soil. Channel around that, and let it collapse all the way down to the pit you created. Roof it over. Muddy it. Trees will grow - http://img80.imageshack.us/img80/207/indoortreeqt8.png. --[[User:Xaddak|Xaddak]] 16:18, 12 October 2008 (EDT) | ||
+ | |||
Line 48: | Line 49: | ||
Does an area have to be light, or above ground, to grow normal trees? I've been thinking of making a glass greenhouse to grow a large patch of trees. --[[User:Eb|Eb]] 07:16, 21 October 2008 (EDT) | Does an area have to be light, or above ground, to grow normal trees? I've been thinking of making a glass greenhouse to grow a large patch of trees. --[[User:Eb|Eb]] 07:16, 21 October 2008 (EDT) | ||
:you need 2 deep soil to grow trees.--[[User:Zchris13|Zchris13]] 00:31, 11 April 2009 (UTC) | :you need 2 deep soil to grow trees.--[[User:Zchris13|Zchris13]] 00:31, 11 April 2009 (UTC) | ||
− | |||
− | |||
== List of trees, each one an article == | == List of trees, each one an article == | ||
Line 57: | Line 56: | ||
== Treehuggers == | == Treehuggers == | ||
− | I just realized that it's been a while, and at least a few [[version]] upgrades, since I've seen those annoying [[elves]] complain about my rampant deforestation habits. What percentage of a map's [[trees]] do I have to plunder before they start demanding I cap my demand? --[[User:FJH|FJH]] 23:13, 4 March 2009 (EST) | + | I just realized that it's been a while, and at least a few [[version]] {{version|0.28.181.40d}} upgrades, since I've seen those annoying [[elves]] complain about my rampant deforestation habits. What percentage of a map's [[trees]] do I have to plunder before they start demanding I cap my demand? --[[User:FJH|FJH]] 23:13, 4 March 2009 (EST) |
:I have seen them complain in the .40d vanilla. --[[User:Zchris13|Zchris13]] 00:31, 11 April 2009 (UTC) | :I have seen them complain in the .40d vanilla. --[[User:Zchris13|Zchris13]] 00:31, 11 April 2009 (UTC) | ||
− | |||
− | |||
− | |||
− | |||
− | |||
== Weights == | == Weights == | ||
Line 84: | Line 78: | ||
Alright... I muddied a large portion of rock and it didn't grow trees. How surprising. I should've known from the start. Anyway, I then proceeded to make my mass watering machine into a flooding chamber. My dwarves are dead. Serves them right for not growing trees out of stone.[[User:ZombieRoboNinja|ZombieRoboNinja]] 17:17, 29 July 2009 (UTC) | Alright... I muddied a large portion of rock and it didn't grow trees. How surprising. I should've known from the start. Anyway, I then proceeded to make my mass watering machine into a flooding chamber. My dwarves are dead. Serves them right for not growing trees out of stone.[[User:ZombieRoboNinja|ZombieRoboNinja]] 17:17, 29 July 2009 (UTC) | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− |