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+ | [[File:announcings_preview.png|thumb|250px|right|List of announcements, in classic/ASCII mode.]]An '''announcement''' is a message displayed at the bottom of the game screen used to indicate something important. Major announcements will pause gameplay and center the camera on the event in question, and game-changing ones will both do that and provide a framed message box presenting the event in question. The announcements list ({{k|a}}) lists all game announcements in dated order; some (but not all) can be {{k|z}}oomed to. Announcements are not to be confused with [[reports|{{k|r}}eports]], which detail combat results. | ||
When some major or important game-changing announcements occur, the following icon will appear, accompanied with a wooden ticking-like sound effect:<br> | When some major or important game-changing announcements occur, the following icon will appear, accompanied with a wooden ticking-like sound effect:<br> | ||
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{{main|announcements.txt}} | {{main|announcements.txt}} | ||
− | You can control which types of announcements do and don't pause and/or recenter the game | + | You can control which types of announcements do and don't pause and/or recenter the game by editing the <code>announcements.txt</code> file, found at <code>Dwarf Fortress/data/init/announcements.txt</code>. An announcement type containing '''P''' will pause when that announcement type is made, and one containing '''R''' will re-center when that announcement type is made. For example, |
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:<tt>[MIGRANT_ARRIVAL:A_D:D_D:P:R]</tt> | :<tt>[MIGRANT_ARRIVAL:A_D:D_D:P:R]</tt> | ||
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to cause the game to recenter on the arriving migrants, but to not pause the game. | to cause the game to recenter on the arriving migrants, but to not pause the game. | ||
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== Announcements == | == Announcements == | ||
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|[[File:announce_masterpiece_icon.png]] || style="background:#ffffc0; text-align:center" | Minor || The creation of [[quality|masterpieces]]. Can get quite annoying in mature fortresses, when the announcements will stack up the products of legendary dwarves. | |[[File:announce_masterpiece_icon.png]] || style="background:#ffffc0; text-align:center" | Minor || The creation of [[quality|masterpieces]]. Can get quite annoying in mature fortresses, when the announcements will stack up the products of legendary dwarves. | ||
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|[[File:announce_artdeface_icon.png]] || style="background:#ffffc0; text-align:center" | Minor || A masterpiece quality item has been lost or destroyed. | |[[File:announce_artdeface_icon.png]] || style="background:#ffffc0; text-align:center" | Minor || A masterpiece quality item has been lost or destroyed. | ||
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− | |[[File:announce_digging_icon.png]] || style="background:#ffffc0; text-align:center" | Minor || | + | |[[File:announce_digging_icon.png]] || style="background:#ffffc0; text-align:center" | Minor || The creation of [[quality|masterpieces]]. Can get quite annoying in mature fortresses, when the announcements will stack up the products of legendary dwarves. |
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|[[File:announce_military_icon.png]] || style="background:#ffffc0; text-align:center" | Minor || Individuals are changing their status because they're in a squad. | |[[File:announce_military_icon.png]] || style="background:#ffffc0; text-align:center" | Minor || Individuals are changing their status because they're in a squad. | ||
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|[[File:announce_death_icon.png]] || style="background:#ffffc0; text-align:center" | Minor || When an animal is [[butcher's shop|slaughtered]], or a tame animal or dwarf is struck down within view of other dwarves. | |[[File:announce_death_icon.png]] || style="background:#ffffc0; text-align:center" | Minor || When an animal is [[butcher's shop|slaughtered]], or a tame animal or dwarf is struck down within view of other dwarves. | ||
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|[[File:announce_birth_icon.png]] || style="background:#ffffc0; text-align:center" | Minor || Animals giving birth. | |[[File:announce_birth_icon.png]] || style="background:#ffffc0; text-align:center" | Minor || Animals giving birth. | ||
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|[[File:announce_cancel_icon.png]] || style="background:#ffffc0; text-align:center" | Minor || Dwarves getting spooked by other creatures, and cancelling their jobs. | |[[File:announce_cancel_icon.png]] || style="background:#ffffc0; text-align:center" | Minor || Dwarves getting spooked by other creatures, and cancelling their jobs. | ||
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− | |[[File:announce_combat_icon.png]] || style="background:#ffffc0; text-align:center" | Minor || Combat is taking place | + | |[[File:announce_combat_icon.png]] || style="background:#ffffc0; text-align:center" | Minor || Combat is taking place. |
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|[[File:announce_sparring_icon.png]] || style="background:#ffffc0; text-align:center" | Minor || Sparring is taking place. | |[[File:announce_sparring_icon.png]] || style="background:#ffffc0; text-align:center" | Minor || Sparring is taking place. | ||
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|[[File:announce_animal_icon.png]] || style="background:#ffffc0; text-align:center" | Minor || An animal has been caught in a [[Animal_trap|trap]]. | |[[File:announce_animal_icon.png]] || style="background:#ffffc0; text-align:center" | Minor || An animal has been caught in a [[Animal_trap|trap]]. | ||
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|[[File:announce_martial_icon.png]] || style="background:#ffffc0; text-align:center" | Minor || A dwarf is in a [[martial trance]]. | |[[File:announce_martial_icon.png]] || style="background:#ffffc0; text-align:center" | Minor || A dwarf is in a [[martial trance]]. | ||
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|[[File:announce_ghost_icon.png]] || style="background:#ffffc0; text-align:center" | Minor || The raising of a [[ghost]]. | |[[File:announce_ghost_icon.png]] || style="background:#ffffc0; text-align:center" | Minor || The raising of a [[ghost]]. | ||
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− | |[[File: | + | |[[File:announce_ghost_icon.png]] || style="background:#ffffc0; text-align:center" | Minor || Putting a dwarf (and an associated ghost) to rest with a memorial [[slab]] or a [[coffin]]. |
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− | |[[File: | + | |[[File:announce_cancel_icon.png]] || style="background:#ffffc0; text-align:center" | Minor || After one week, a dwarf or tame creature has been missing, or if a dwarf comes across a corpse. |
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|[[File:announce_military_icon.png]] || style="background:#ffffc0; text-align:center" | Minor || Dwarves growing [[Attachment|attached]] to their weapons or armor. | |[[File:announce_military_icon.png]] || style="background:#ffffc0; text-align:center" | Minor || Dwarves growing [[Attachment|attached]] to their weapons or armor. | ||
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|[[File:announce_vermin_icon.png]] || style="background:#ffffc0; text-align:center" | Minor || A creature is stung by a [[bee]]. | |[[File:announce_vermin_icon.png]] || style="background:#ffffc0; text-align:center" | Minor || A creature is stung by a [[bee]]. | ||
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− | + | |colspan="3" style="padding:7px;" | ''Major'' announcements are more important than minor announcements, and in addition to playing their message, the game will be paused and zoom to the location of the event. This is used for things that rarely happen, but aren't the ''most'' important. A wooden "ticking" sound effect is played for these announcement types. | |
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− | |colspan="3" style="padding:7px;" | ''Major'' announcements are more important than minor announcements, and in addition to playing their message, the game | ||
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|[[File:announce_placeholder_icon.png]] || style="background:#ffb464; text-align:center" | Major || A [[animal training|trained]] creature going semi-wild (feral), the last stage before becoming wild again. | |[[File:announce_placeholder_icon.png]] || style="background:#ffb464; text-align:center" | Major || A [[animal training|trained]] creature going semi-wild (feral), the last stage before becoming wild again. | ||
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|[[File:announce_migrant_icon.png]] || style="background:#ffb464; text-align:center" | Major || The arrival of [[migrants]]. | |[[File:announce_migrant_icon.png]] || style="background:#ffb464; text-align:center" | Major || The arrival of [[migrants]]. | ||
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|[[File:announce_general_icon.png]] || style="background:#ffb464; text-align:center" | Major || Uncovering of a [[thief]]. End them quickly! | |[[File:announce_general_icon.png]] || style="background:#ffb464; text-align:center" | Major || Uncovering of a [[thief]]. End them quickly! | ||
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− | |[[File:announce_ambush_icon.png]] || style="background:#ffb464; text-align:center" | Major || Uncovering an [[ambush]] - | + | |[[File:announce_ambush_icon.png]] || style="background:#ffb464; text-align:center" | Major || Uncovering an [[ambush]] - very nasty if the dwarf in question is, for instance, just a poor old [[wood cutter]] out doing their job. |
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|[[File:announce_crime_icon.png]] || style="background:#ffb464; text-align:center" | Major || Discovering a [[gremlin]]. | |[[File:announce_crime_icon.png]] || style="background:#ffb464; text-align:center" | Major || Discovering a [[gremlin]]. | ||
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|[[File:announce_mood_icon.png]] || style="background:#ffb464; text-align:center" | Major || A dwarf entering a [[strange mood]], claiming a workshop, setting to work, and either completing a [[legendary artifact]] or going [[insanity|insane]] in the attempt. (Each step gets its own announcement.) | |[[File:announce_mood_icon.png]] || style="background:#ffb464; text-align:center" | Major || A dwarf entering a [[strange mood]], claiming a workshop, setting to work, and either completing a [[legendary artifact]] or going [[insanity|insane]] in the attempt. (Each step gets its own announcement.) | ||
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− | + | |[[File:announce_berserk_icon.png]] || style="background:#ffb464; text-align:center" | Major || A dwarf has gone berserk. This can happen if the dwarf undergoing a strange mood does not have the required materials to construct an artifact. | |
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− | |[[File:announce_berserk_icon.png]] || style="background:#ffb464; text-align:center" | Major || A dwarf has gone berserk. This can happen if the dwarf | ||
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|[[File:announce_noble_icon.png]] || style="background:#ffb464; text-align:center" | Major || The arrival of the [[king]] or queen. | |[[File:announce_noble_icon.png]] || style="background:#ffb464; text-align:center" | Major || The arrival of the [[king]] or queen. | ||
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|[[File:announce_monster_icon.png]] || style="background:#ffb464; text-align:center" | Major || The arrival of a [[semi-megabeast]]. | |[[File:announce_monster_icon.png]] || style="background:#ffb464; text-align:center" | Major || The arrival of a [[semi-megabeast]]. | ||
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|[[File:announce_weather_icon.png]] || style="background:#ffb464; text-align:center" | Major || The appearance of a [[Weather#Evil weather|creeping cloud]] in [[Surroundings|evil biomes]]. | |[[File:announce_weather_icon.png]] || style="background:#ffb464; text-align:center" | Major || The appearance of a [[Weather#Evil weather|creeping cloud]] in [[Surroundings|evil biomes]]. | ||
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|colspan="3" style="padding:7px;" | {{colortext|#900|'''''Warning:''' Minor spoilers ahead''}}<br> | |colspan="3" style="padding:7px;" | {{colortext|#900|'''''Warning:''' Minor spoilers ahead''}}<br> | ||
− | ''Game-changing'' announcements are among the most important in the game. When these | + | ''Game-changing'' announcements are among the most important in the game. When these announcement occur, they pause the game, zoom to the location, ''and'' present a message box detailing the occurrence, in addition to repeating the message contained therein in the main feed after you close the box, for good measure. These are also reserved for incredibly rare, and potentially once-in-a-playthrough events.{{spoil small|[[File:Eerie cavern.png|center|500px]]|An example of a game-changing announcement, in ASCII mode.}} |
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|[[File:announce_masterpiece_icon.png]] || style="background:#ff4141; color:white; text-align:center" | Important || The creation of an [[artifact]], whether from a [[strange mood]] or from a [[soldier]] bestowing a name upon his/her equipment. | |[[File:announce_masterpiece_icon.png]] || style="background:#ff4141; color:white; text-align:center" | Important || The creation of an [[artifact]], whether from a [[strange mood]] or from a [[soldier]] bestowing a name upon his/her equipment. | ||
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|[[File:announce_monster_icon.png]] || style="background:#ff4141; color:white; text-align:center" | Important || The arrival of a [[megabeast]], [[titan]], [[forgotten beast]], transformed [[werebeast]], or the [[undead]]. | |[[File:announce_monster_icon.png]] || style="background:#ff4141; color:white; text-align:center" | Important || The arrival of a [[megabeast]], [[titan]], [[forgotten beast]], transformed [[werebeast]], or the [[undead]]. | ||
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− | |[[File: | + | |[[File:announce_digging_icon.png]] || style="background:#ff4141; color:white; text-align:center" | Important || Discovering a [[cavern]] layer or the [[magma sea]] |
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|[[File:announce_digging_icon.png]] || style="background:#ff4141; color:white; text-align:center" | Important || Discovering a [[deep pit]], [[magma pool]], or downward passage in a cavern. | |[[File:announce_digging_icon.png]] || style="background:#ff4141; color:white; text-align:center" | Important || Discovering a [[deep pit]], [[magma pool]], or downward passage in a cavern. | ||
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* announce_stress_icon.png | * announce_stress_icon.png | ||
* announce_vermin_icon.png | * announce_vermin_icon.png | ||
− | PLEASE ADD THE FOLLOWING | + | PLEASE ADD THE FOLLOWING ANNOUNCEMENT THAT USE THESE ICONS. --> |
{{Category|Interface}} | {{Category|Interface}} | ||
[[ru:Announcement]] | [[ru:Announcement]] |