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Editing Bin
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− | {{ | + | {{quality|unrated}}{{av}} |
− | {{av}} | + | |
− | {{ | + | {{furniture|name=Bin |
|tile=X|col=0:6:0 | |tile=X|col=0:6:0 | ||
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|wood=y | |wood=y | ||
|metal=y | |metal=y | ||
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}} | }} | ||
− | + | A '''bin''' is a specially made basket for certain [[stockpile]]s. A bin can be made from one [[wood|wooden log]] at a [[carpenter's workshop]] or forged from 3 [[metal]] [[bar]]s at a [[forge]]. Bins make it possible to store lots of objects into one tile of a stockpile. A stockpile without a bin will likely fill up fast, leaving any remaining items where they are to get in the way. | |
− | A '''bin''' is a specially made basket for certain [[stockpile]]s. A bin can be made from one [[wood|wooden log]] at a [[carpenter's workshop]] or forged from 3 [[metal]] [[bar]]s at a [[forge]]. Bins make it possible to store lots of objects into one tile of a stockpile. A stockpile without a bin will likely fill up fast, leaving any remaining items where they are to get in the way | ||
Bins are therefore incredibly useful to a maturing fortress. The best material for bins is generally [[wood]], because wooden bins are the lightest bins and will therefore save your haulers' time. Of course, if you intend to use bins next to a volcano or something equally [[fire|hot]], you may want to use metal bins. | Bins are therefore incredibly useful to a maturing fortress. The best material for bins is generally [[wood]], because wooden bins are the lightest bins and will therefore save your haulers' time. Of course, if you intend to use bins next to a volcano or something equally [[fire|hot]], you may want to use metal bins. | ||
− | If | + | If you are facing a wood shortage, it will not save you wood to make metal bins if you are using charcoal as fuel. This is because smelting 5 bars of metal requires one unit of charcoal (which is made from one log), while forging the bin requires another unit of charcoal. Therefore the wood cost for each metal bin is 1.6 logs. |
Stockpiles that use bins are [[ammunition|ammo]], [[armor]], [[bar]]s/[[block]]s, [[cloth]], [[Currency|coins]], [[finished goods]], [[gems]], [[leather]] and [[weapon]]s. [[Food]] stockpiles use [[barrel]]s and [[large pot]]s instead of bins. Other stockpiles do not use anything at all. | Stockpiles that use bins are [[ammunition|ammo]], [[armor]], [[bar]]s/[[block]]s, [[cloth]], [[Currency|coins]], [[finished goods]], [[gems]], [[leather]] and [[weapon]]s. [[Food]] stockpiles use [[barrel]]s and [[large pot]]s instead of bins. Other stockpiles do not use anything at all. | ||
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For information on managing bins in stockpiles, see [[using bins and barrels]]. | For information on managing bins in stockpiles, see [[using bins and barrels]]. | ||
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== Bugs == | == Bugs == | ||
− | * | + | * [[Ammunition]] stored in bins may not appear available to marksdwarves, eventually causing them to head to battle without bolts. Disabling bins in ammo [[stockpile]]s is recommended.{{bug|2706}} |
− | + | * Sometimes workshops suspend as if no necessary items exist if all the reagents are in bins. This can mostly be addressed if bins are temporarily disabled in the stockpile - Once the stockpile is too full, enable bins again. | |
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== See also == | == See also == | ||
− | * [[ | + | * [[Container]] |
− | + | {{Translation | |
− | + | | dwarven = osed | |
+ | | elvish = masa | ||
+ | | goblin = sputo | ||
+ | | human = itlud | ||
+ | }} |