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Editing Ceramic industry
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== Ceramic industry output == | == Ceramic industry output == | ||
− | *'''Jugs and Large Pots:''' Given that there is considerable work required to use [[earthenware]] jugs and large pots for liquid storage (i.e. glazing), it is reasonable to question their utility. One consideration for their use would be the consideration of item [[weight]]. Earthenware is the lightest of the three -ware types with a [[density]] of 1360, which is much less than almost every type of stone, and all three types of glass (2600). [[Jet]] (stone) is the exception, as its density is just below that of earthenware (1320). The lightest normal (not [[adamantine]]) metal is [[aluminum]] at 2700. Large pots used for [[booze]] storage are typically hauled all over your fortress, so the lighter and thereby faster they are, the more efficient they become. So the extra effort of producing glazed earthenware large pots will result in | + | *'''Jugs and Large Pots:''' Given that there is considerable work required to use [[earthenware]] jugs and large pots for liquid storage (i.e. glazing), it is reasonable to question their utility. One consideration for their use would be the consideration of item [[weight]]. Earthenware is the lightest of the three -ware types with a [[density]] of 1360, which is much less than almost every type of stone, and all three types of glass (2600). [[Jet]] (stone) is the exception, as its density is just below that of earthenware (1320). The lightest normal (not [[adamantine]]) metal is [[aluminum]] at 2700. Large pots used for [[booze]] storage are typically hauled all over your fortress, so the lighter and thereby faster they are, the more efficient they become. So the extra effort of producing glazed earthenware large pots will result in the largest, and effectively lightest liquid containers. (unless, of course, you have gobs of adamantine to spare, or plenty of wood.) |
− | + | *'''Crafts:''' The ceramic industry is one of the few industries that does not benefit from a nearby [[craftsdwarf's workshop]]. As with the [[metal industry|metal]] and [[glass industry|glass]] industries, a unique facility is required to create crafts, and for ceramics this is the [[kiln]]. That said, the kiln cannot be used to make ceramic goblets, instruments, or toys. | |
− | *'''Crafts:''' The ceramic industry is one of the few industries that does not benefit from a nearby [[craftsdwarf's workshop]]. As with the [[metal industry|metal]] and [[glass industry|glass]] industries, a unique facility is required to create crafts, and for ceramics this is the [[kiln]]. That said, the kiln cannot be used to make ceramic goblets or toys | ||
*'''Ceramic Bricks (aka blocks):''' While all ceramic bricks are [[fire-safe]], they are not [[magma safe]] (even though porcelain is made from the magma-safe stone kaolinite). Ceramic bricks are 3-10x as valuable as common stone blocks and may be produced in infinite quantities if you have a local source of clay, making them marginally useful for improving the value of [[road]]s, [[bridge]]s, and [[room value|rooms]] in soil layers. If kaolinite is set to "non-economic" via the {{k|z}} Stone menu, a mason can convert one kaolinite boulder into four low-value, magma-safe kaolinite blocks instead. | *'''Ceramic Bricks (aka blocks):''' While all ceramic bricks are [[fire-safe]], they are not [[magma safe]] (even though porcelain is made from the magma-safe stone kaolinite). Ceramic bricks are 3-10x as valuable as common stone blocks and may be produced in infinite quantities if you have a local source of clay, making them marginally useful for improving the value of [[road]]s, [[bridge]]s, and [[room value|rooms]] in soil layers. If kaolinite is set to "non-economic" via the {{k|z}} Stone menu, a mason can convert one kaolinite boulder into four low-value, magma-safe kaolinite blocks instead. | ||
*'''Statues:''' If high-value decorative metals ([[gold]], [[silver]], [[platinum]] and their [[metal|alloy]]s) are in short supply, and you are lucky enough to have some kaolinite, porcelain [[statue]]s can be used to create high-value rooms. The endless nature of earthenware and stoneware statues also makes them suitable for producing in high quantities to achieve the same purpose, or simply to create impressive-looking architecture. | *'''Statues:''' If high-value decorative metals ([[gold]], [[silver]], [[platinum]] and their [[metal|alloy]]s) are in short supply, and you are lucky enough to have some kaolinite, porcelain [[statue]]s can be used to create high-value rooms. The endless nature of earthenware and stoneware statues also makes them suitable for producing in high quantities to achieve the same purpose, or simply to create impressive-looking architecture. |