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Editing DF2014 Talk:Armor
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==Shear Value== | ==Shear Value== | ||
So, according to the raws in the material_template_default the THREAD_PLANT_TEMPLATE (under which pig tail fiber etc. falls) has a shear yield and fracture value of 600.000 (for comparison, steel has a yield value of 430.000 and a fracture value of 720.000). This would mean that against weapons that deal edge damage only (currently only the scourge and the pick) a dwarf clad in pig tail fiber armor would be better protected then a dwarf clad in iron, bronze and maybe even steel armor. | So, according to the raws in the material_template_default the THREAD_PLANT_TEMPLATE (under which pig tail fiber etc. falls) has a shear yield and fracture value of 600.000 (for comparison, steel has a yield value of 430.000 and a fracture value of 720.000). This would mean that against weapons that deal edge damage only (currently only the scourge and the pick) a dwarf clad in pig tail fiber armor would be better protected then a dwarf clad in iron, bronze and maybe even steel armor. | ||
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==Cant Put On Armor== | ==Cant Put On Armor== | ||
I have the armor in my invetory but it won't let me equip a single one only a water holder thing that picked up - adventure mode- chesse20 | I have the armor in my invetory but it won't let me equip a single one only a water holder thing that picked up - adventure mode- chesse20 | ||
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