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Editing DF2014 Talk:Armor

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Apparently armor DOES degrade from use in adventurer mode. I engaged a BC and it brought my armor from pristine to XX in a dozen strikes or so.
 
Apparently armor DOES degrade from use in adventurer mode. I engaged a BC and it brought my armor from pristine to XX in a dozen strikes or so.
:The article has been modified appropriately.
 
 
On a related note: I suspect that piercing weapons—e.g. spears and pikes, but also things like war hammers (small contact area)—are more likely to damage armor than blunt or edged weapons.  Does anyone else get that impression?
 
 
Also, I've noticed that when wearing multiple items at the same layer (6 cloaks, 4 hoods, etc.), if a blow manages to connect, it seems to damage ''all'' of the items at and above that layer.  For example, all 6 leather cloaks become damaged, but not the iron breastplate or any of the shirts beneath it.  As a result, soft outer layers (specifically cloaks, hoods, and mittens) are particularly vulnerable to wear.  --[[User:Rriegs|Rriegs]] ([[User talk:Rriegs|talk]]) 17:33, 27 December 2016 (UTC)
 
 
==Size==
 
Armor "size" appears to mean more than one thing.  I stripped a bunch of armor from an undead horde and its all "large X" and "fit for human".  The article says nothing about the utility of such items. 
 
 
Furthermore, while there is a mention in the Stockpile article of "usable" vs "nonusable" flag in the armor stockpile filter, there's nothing there nor here describing what "usable" means.
 

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