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Editing DF2014 Talk:Engraving
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:Your faulty assumption is that all floors result from dwarven effort. Many map features also create floor tiles and generally do not use layerstone when doing so. A non-exhaustive list of some such features: adamantine veins, caverns, downward passages, magma pools, magma seas, hell. I have verified that in all those cases constructing and deconstructing a floor converts the natural floor to the layer material. Other features which also create floors (like caves, special sites, deep pits, computer-generated fortresses, etc.) have not been tested, but have a fair chance of creating non-layer floors. It *is* a rare issue, but the warning still applies and should not be removed from the article.--[[User:Loci|Loci]] ([[User talk:Loci|talk]]) 19:19, 23 July 2015 (UTC) | :Your faulty assumption is that all floors result from dwarven effort. Many map features also create floor tiles and generally do not use layerstone when doing so. A non-exhaustive list of some such features: adamantine veins, caverns, downward passages, magma pools, magma seas, hell. I have verified that in all those cases constructing and deconstructing a floor converts the natural floor to the layer material. Other features which also create floors (like caves, special sites, deep pits, computer-generated fortresses, etc.) have not been tested, but have a fair chance of creating non-layer floors. It *is* a rare issue, but the warning still applies and should not be removed from the article.--[[User:Loci|Loci]] ([[User talk:Loci|talk]]) 19:19, 23 July 2015 (UTC) | ||
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