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Editing Dungeon master
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− | {{Quality|Superior}} | + | {{Quality|Superior|00:11, 17 February 2020 (UTC)}} |
{{Noble | {{Noble | ||
| noble=Dungeon Master | | noble=Dungeon Master | ||
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Their raws note they hold espionage and managing animals as responsibilities. In previous versions of the game, dungeon masters were responsible for taming exotic creatures, a function which in the current version is done by any dwarf with the [[animal training]] labor enabled, regardless of the fortress having a dungeon master or not. The espionage responsibility is used in the intrigue system, but has no functional use in fortress mode. | Their raws note they hold espionage and managing animals as responsibilities. In previous versions of the game, dungeon masters were responsible for taming exotic creatures, a function which in the current version is done by any dwarf with the [[animal training]] labor enabled, regardless of the fortress having a dungeon master or not. The espionage responsibility is used in the intrigue system, but has no functional use in fortress mode. | ||
− | + | ==Version history== | |
− | + | *v44.x: [[animal trainer|Animal training]] is done through the [[Status#Animal Status Screen|Animals]] menu, and does not require a specific [[noble]]. | |
+ | *v31 through 0.34.06, the dungeon master appeared in the [[raw file]]s, but would never appear. | ||
+ | *v28 and older, the dungeon master was present and functional as an exotic animal trainer and cloak wearer. | ||
{{Translation| dwarven = edir kôn | elvish = nuwetha ithera | goblin = bosa âs | human = thudel siñur}} | {{Translation| dwarven = edir kôn | elvish = nuwetha ithera | goblin = bosa âs | human = thudel siñur}} |