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Editing Dwarf cancels Construct Building: Item blocking site
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This occurs when a dwarf is trying to clear the tile(s) of a building site and there is an item which the [[dwarf]] is not allowed to pick up lying on the ground where you want to place the [[building]]. | This occurs when a dwarf is trying to clear the tile(s) of a building site and there is an item which the [[dwarf]] is not allowed to pick up lying on the ground where you want to place the [[building]]. | ||
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*... the item is tasked to be used in a [[workshop]]. | *... the item is tasked to be used in a [[workshop]]. | ||
− | + | One of the more common situations is when you have a field of mined stones, and you have designated several workshops and/or walls to be built there using some of those same stones. "Workshop A" gets canceled because "Wall B's" stone is in the way, and vice versa - neither can be built since the other's stone can't be moved. | |
− | + | Or, same situation, but several masons are actively using up those stones, or there's a stone stockpile the stones are going to, or you've marked them for dumping - if one mason or hauler is walking toward a stone when it needs to be cleared from the workshop area, it's "tasked" for something else - and can't be moved. | |
− | If | + | If the item is tasked for something, it will probably ''(read "hopefully")'' be taken away very quickly as that job is handled; you can often just un-suspend the construction and it will complete with no further error. Forbidden items, however, will have to be manually unforbidden in order to make construction possible. |
In extreme cases, try the following steps: | In extreme cases, try the following steps: | ||
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:# and, if it's not obvious, then unpause the game, via {{k|spacebar}}. | :# and, if it's not obvious, then unpause the game, via {{k|spacebar}}. | ||
− | In very rare cases, the worst culprit is a piece of [[clothing]] that a dwarf has discarded while changing into [[armour]]. That personal item may be permanently tasked for retrieval, yet due to a known game glitch the dwarf will never retrieve it. In such cases, alternating the dwarf in question between armour | + | In very rare cases, the worst culprit is a piece of [[clothing]] that a dwarf has discarded while changing into [[armour]]. That personal item may be permanently tasked for retrieval, yet due to a known game glitch the dwarf will never retrieve it. In such cases, alternating the dwarf in question between [[armour level]]s, from "clothing" to "leather" to "plate" and back, ''repeatedly'', may (eventually) shake them out of it and they'll grab their sock, or whatever has brought construction to a magma-gargling halt. For particularly stubborn cases, [[Utility:DFHack|DFHack]] provides several commands that can clear things up: "cleanowned scattered" will confiscate owned items that were abandoned by your dwarves (allowing them to be stockpiled or dumped), and "autodump destroy-here" simply eliminates items under the cursor. |
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{{Errors FAQ}} | {{Errors FAQ}} | ||
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