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Editing Engraving
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− | {{Quality| | + | {{migrated article}} |
+ | {{Quality|Unrated}} | ||
{{av}} | {{av}} | ||
+ | {{old}} | ||
[[File:DF_Cheese.jpg|208px|thumb|right|A dwarf eating cheese]] | [[File:DF_Cheese.jpg|208px|thumb|right|A dwarf eating cheese]] | ||
− | The process of '''engraving''' [[smoothing|smoothed]] | + | The process of '''engraving''' [[smoothing|smoothed]] [[wall]]s and [[floor]]s increases their value further, and gives them a [[quality]] level. Engravings made with a quality of -Well-crafted- and higher will usually be in reference to previous events. Unlike [[furniture]], engravings won't give passing dwarves happy [[thought]]s. You can examine the contents of an engraving by clicking on it. |
− | Any constructed | + | Any natural or constructed tiles composed of non-{{token|SOIL|imat}} material can be [[smoothing|smoothed]] and then engraved, even [[slade]] and the materials that exist in geological layers only as a [[Duplicated raws#Duplicated materials|result of a glitch]]. Engraved [[ice]] is called 'Sculpted Ice'. |
==Process== | ==Process== | ||
− | + | You can only engrave non-[[soil]] floors and walls, however natural and constructed walls/floors can both be engraved. The material the tile is composed of has no effect on the process of engraving, so a constructed wood/glass wall can be engraved in the same way as a natural stone wall. Once the area has been smoothed with {{k|v}}-{{k|m}} (not necessary for constructions), you may designate it to be engraved using {{k|v}}-{{k|g}}. The dwarf must have the [[Engravers|Stone Detailing]] work detail active. | |
− | Once a tile is designated | + | Once a tile is designated the theme or content of the engraving can be selected by first clicking on the designated tile and then clicking the "specify image" button. This must be done before the game is unpaused. If no selection is made, then the contents of the engraving is left to the choice of the engraver performing the job. |
− | Engravings are directional | + | Engravings are directional--only the side the engraving dwarf stood on will receive the engraving value bonus. There is no way to engrave more than one side of a single wall tile. |
− | Using only highly-skilled engravers will result in high-quality engravings, and therefore higher room and fortress value. | + | Using only highly-skilled engravers will result in high-quality engravings, and therefore higher room and fortress value. However, since the |
==Toggling== | ==Toggling== | ||
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==Removal== | ==Removal== | ||
− | Floor engravings of unsatisfactory quality and/or content (e.g. carvings of | + | Floor engravings of unsatisfactory quality and/or content (e.g. carvings of elephants mauling dwarves) can be removed by {{k|v}} designating the carving of minecart {{k|t}}racks over them. The tracks can then be removed by smoothing the stone, which results in fresh, smooth stone tiles ready for another attempt at engraving. |
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+ | There are bugs with engravings on constructed floors that make it tricky to remove them -- simply removing the constructed floor and building it back will result in the engraving reappearing, albeit without any description text. Weird! | ||
To remove an engraving from constructed floor located on stone, first deconstruct the floor, then smooth the floor; this will cause the engraving to magically reappear, meaning it is now safe to put new constructed flooring over it. As an alternative to smoothing, you can also carve minecart tracks. | To remove an engraving from constructed floor located on stone, first deconstruct the floor, then smooth the floor; this will cause the engraving to magically reappear, meaning it is now safe to put new constructed flooring over it. As an alternative to smoothing, you can also carve minecart tracks. | ||
− | + | To remove an engraving from constructed floor located on soil, first deconstruct the floor, then build a wall, then cut arrow slits into the wall, then destroy the wall, and then rebuild your constructed floor. | |
− | To remove an engraving from constructed floor located on soil, first deconstruct the floor, then build a wall, then cut arrow slits into the wall, then destroy the wall, and then rebuild your constructed floor. | ||
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Both methods will reset your floor to a fresh state, allowing you to start anew. | Both methods will reset your floor to a fresh state, allowing you to start anew. | ||
Floor engravings can also be removed from natural walls by allowing [[magma]] to flow over them, which reverts the tiles to their smooth form. | Floor engravings can also be removed from natural walls by allowing [[magma]] to flow over them, which reverts the tiles to their smooth form. | ||
− | Wall engravings can only be removed by removing the wall | + | Wall engravings can only be removed by removing the wall - mining in the case of natural walls, or removing a constructed wall using {{k|m}}-{{k|x}}. |
− | Removing | + | Removing a masterwork engraving using any method except construction removal will cause a message and an unhappy [[thought]] in the artist who engraved it, as will mining a natural wall with a masterpiece on it. However, removing engraved natural walls/floors will remove the engraving without triggering the negative thought. |
==Effects on room value== | ==Effects on room value== | ||
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− | + | Dwarves never actually look at engravings - they simply take their perceived value into account when evaluating the value of a particular [[room]]. | |
− | + | For example, if a picture in a dwarf's bedroom has a "value" of 100☼, then it will make said bedroom worth 100☼ more. If the dwarf likes whatever the picture is depicting, they might decide that it's worth, say, 150☼ to them (and consider the room to be more valuable than another dwarf would). If the dwarf dislikes the picture, though, they might decide that it's worth only 10☼ and subsequently complain that their room is substandard (if they happen to be a noble). | |
− | + | The effect on room value in cases of [[temple]]s and [[guildhall]]s is its material [[value]] multiplied by its [[Item_quality#Quality_grades|quality grade]] value multiplier.{{verify}} | |
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==Bugs== | ==Bugs== | ||
− | * While the [[quality]] rating of engravings on ice walls is shown properly, the quality of engravings on ice ''floors'' is not shown when looking at a tile with {{k|k}}, only when hitting {{k|enter}} to inspect the engraving. This gives the false impression that engraved ice floors have no quality levels. In addition, the engravings are described as "engraved on the wall" instead of "on the floor".{{verify}} | + | * While the [[quality]] rating of engravings on ice walls is shown properly, the quality of engravings on ice ''floors'' is not shown when looking at a tile with {{k|k}}, only when hitting {{k|enter}} to inspect the engraving. This gives the false impression that engraved ice floors have no quality levels. In addition, the engravings are described as "engraved on the wall" instead of "on the floor". {{verify}} |
[[File:engraving_preview.jpg|thumb|320px|center|Engraving of a Hindu civilization.]] | [[File:engraving_preview.jpg|thumb|320px|center|Engraving of a Hindu civilization.]] | ||
* Engravings on constructed floors magically reappear when removing the floor and placing new floor, or when removing the floor and smoothing the natural floor beneath. | * Engravings on constructed floors magically reappear when removing the floor and placing new floor, or when removing the floor and smoothing the natural floor beneath. |