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Editing Frames per second
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:''"Step" redirects here. For other uses, see [[Stairs]].'' | :''"Step" redirects here. For other uses, see [[Stairs]].'' | ||
− | '''Frames per second''' in ''Dwarf Fortress'', often referred to as FPS or framerate, is the measure of the amount of computational | + | '''Frames per second''' in ''Dwarf Fortress'', often referred to as FPS or framerate, is the measure of the amount of computational '''steps''' the game calculates in one second. Each step requires the calculation of unit movement, fluid movement, and many checks for different events, such as [[cave-in]]s, [[Main:Digging_designation_canceled | damp/warm stone]], [[weather|weather conditions]], and much more. '''Graphical frame rate''' (the typical definition of frames per second) is the speed at which the display refreshes, and is typically slower than the computational frame rate. (With the default settings in a new fortress, one graphical frame occurs every two computational frames.) |
− | + | Note that game calculation steps are not equivalent to [[gait|creature movement steps]]. | |
To display your FPS (frames per second) in ''Dwarf Fortress'', change “Show frames-per-second” from No to Yes under game in settings, or change [FPS:NO] to [FPS:YES] in [[init.txt]], and your FPS will be displayed on the bottom of the screen. The first number is the current frame rate, while the number in parentheses is the current graphical frame refresh rate. | To display your FPS (frames per second) in ''Dwarf Fortress'', change “Show frames-per-second” from No to Yes under game in settings, or change [FPS:NO] to [FPS:YES] in [[init.txt]], and your FPS will be displayed on the bottom of the screen. The first number is the current frame rate, while the number in parentheses is the current graphical frame refresh rate. | ||
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==Maximizing FPS== | ==Maximizing FPS== | ||
{{main|Maximizing framerate}} | {{main|Maximizing framerate}} | ||
− | There are many methods to increase one's framerate, which can be found on the [[maximizing framerate]] page. These can be crucial, as a common reason for abandoning forts is that the framerate becomes too low from all the dwarves, [[animal|animals]], and explored tiles having to have calculations performed each | + | There are many methods to increase one's framerate, which can be found on the [[maximizing framerate]] page. These can be crucial, as a common reason for abandoning forts is that the framerate becomes too low from all the dwarves, [[animal|animals]], and explored tiles having to have calculations performed each step. This is especially true if one or more of the [[cavern]]s have been [[mining|unearthed]]. |
==Controlling FPS== | ==Controlling FPS== |