v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Editing Friend
Jump to navigation
Jump to search
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.
If you are creating a redirect to the current version's page, do not use any namespace. For example: use #REDIRECT [[Cat]], not #REDIRECT [[Main:Cat]] or #REDIRECT [[cv:Cat]]. See DF:Versions for more information.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
− | + | {{Quality|Superior|00:48, 29 April 2013 (UTC)}} | |
− | {{Quality| | ||
{{av}} | {{av}} | ||
− | |||
− | Dwarves will sometimes make '''friends''', and this gives them a happy thought. The likelihood of two dwarves becoming friends increases | + | Dwarves will sometimes make '''friends''', and this gives them a happy thought. The likelihood of two dwarves becoming friends increases as both spend time [[Social skill|socializing]] instead of working. But be warned, although dwarves get happy thoughts from making friends and talking with them, they will become quite sad if a friend dies. This is a common source of [[tantrum|fun]]. |
− | + | There are several ways of avoiding the dangers of friendship. The first and hardest option is to ensure that no one ever idles. The second is to designate a HUGE [[Activity zone#Meeting Area|meeting area]], so that idlers won't be anywhere near each other. The best way, however, is to provide everyone with a personal [[bedroom]]. When this is combined with the absence of a designated meeting area, idle dwarves will spend their time in their bedrooms, alone. | |
− | + | Extra care must be taken with [[soldier]]s in the same squad, for not only do they spend a lot of time together, and thus can easily socialize when they're off-duty, but they also are the most likely to die (especially if they're inexperienced recruits). This often leads to the entire squad becoming depressed over the death of a single soldier; combined with the fact that the soldiers are most likely equipped with armor and weapons, this means that [[tantrum|tantrums]] resulting from a soldier's death can be <s>catastrophic</s> fun. | |
{{Translation | {{Translation | ||
Line 18: | Line 16: | ||
{{Category|Relationships}} | {{Category|Relationships}} | ||
− |