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Editing Known bugs and issues
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[[File:bug_icon.png|100px|right]] | [[File:bug_icon.png|100px|right]] | ||
− | ''Dwarf Fortress'' is a constant work-in-progress, and is thus full of '''bugs'''. An official compilation of all bugs, and their development status, can be found on the [https:// | + | ''Dwarf Fortress'' is a constant work-in-progress, and is thus full of '''bugs'''. An official compilation of all bugs, and their development status, can be found on the [https://dwarffortress.mantishub.io/ Mantis Bug Tracker]. The search results in the bug tracker sometimes have an unintuitive sort order, so make sure to scroll to the bottom of the first page of results when searching for bugs. To comment on any bug, you can "Login anonymously" and add a note. |
== Reporting new bugs == | == Reporting new bugs == | ||
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**Workaround: Set up a [[Squad#Equipping_soldiers|uniform]] which includes a ranged weapon. Form a new squad using this uniform, which updates the squad's knowledge of how much ammunition is available. Assign the desired dwarves to that squad. Set them to train with a schedule of your choice. The dwarves should equip ammunition. (Note: [[Ambusher|Hunter]] dwarves "reserve" roughly 100 to 200 bolts each. Your ammo stockpile must include more bolts than 200 x number of hunters. This extra ammo will be used by your marksdwarves.) ([https://www.reddit.com/r/dwarffortress/comments/10mwqtw/dwarves_not_equipping_boltsarrows_learn_from_my/ Source]) | **Workaround: Set up a [[Squad#Equipping_soldiers|uniform]] which includes a ranged weapon. Form a new squad using this uniform, which updates the squad's knowledge of how much ammunition is available. Assign the desired dwarves to that squad. Set them to train with a schedule of your choice. The dwarves should equip ammunition. (Note: [[Ambusher|Hunter]] dwarves "reserve" roughly 100 to 200 bolts each. Your ammo stockpile must include more bolts than 200 x number of hunters. This extra ammo will be used by your marksdwarves.) ([https://www.reddit.com/r/dwarffortress/comments/10mwqtw/dwarves_not_equipping_boltsarrows_learn_from_my/ Source]) | ||
* {{bugl|11985}} ('''Healthcare labors bug''')<span id="healthcare-labors-bug"/>: Dwarves assigned to doctoring occupations not performing doctor labors. | * {{bugl|11985}} ('''Healthcare labors bug''')<span id="healthcare-labors-bug"/>: Dwarves assigned to doctoring occupations not performing doctor labors. | ||
− | **Workaround: Make any change on the work details page, such as adding and removing a dwarf from a work detail. This will cause labors to be properly updated | + | **Workaround: Make any change on the work details page, such as adding and removing a dwarf from a work detail. This will cause labors to be properly updated basd on occupations. ([https://www.youtube.com/watch?v=79J3X8ulER0&t=1765s source]) |
* {{bugl|349}}: [[Animal care]] labor does nothing. | * {{bugl|349}}: [[Animal care]] labor does nothing. | ||
**Workaround: Use DFHack's [https://docs.dfhack.org/en/0.47.04-r2/docs/Plugins.html#dwarfvet dwarfvet plugin]]. | **Workaround: Use DFHack's [https://docs.dfhack.org/en/0.47.04-r2/docs/Plugins.html#dwarfvet dwarfvet plugin]]. | ||
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** Workaround: clever [[stockpile design]]s can reduce the impact | ** Workaround: clever [[stockpile design]]s can reduce the impact | ||
** Workaround: avoid using containers (use [[exploit|quantum stockpiles]], [[minecart]] stockpiles, or no stockpiles instead) | ** Workaround: avoid using containers (use [[exploit|quantum stockpiles]], [[minecart]] stockpiles, or no stockpiles instead) | ||
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