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− | + | {{Quality|Exceptional|15:48, 6 February 2015 (UTC)}} | |
− | {{Quality| | ||
{{av}} | {{av}} | ||
{{Expand Topic}} | {{Expand Topic}} | ||
− | {{old | + | {{old}} |
− | + | Dwarf Fortress is a complex game, and a complex game requires a complex [[Interface|user interface]]. The purpose of this page is to help players look up the meaning of user interface elements, and it functions like a basic reference of the functions; specific menu items are (mostly) discussed in more detail in their own pages. | |
If you find a menu where the words have been cut off due to the menu width, press the Tab key to cycle through menu display options. | If you find a menu where the words have been cut off due to the menu width, press the Tab key to cycle through menu display options. | ||
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* {{K|N}}: Points/Routes/Notes - [[#Notes Menu|Notes Menu]] | * {{K|N}}: Points/Routes/Notes - [[#Notes Menu|Notes Menu]] | ||
* {{K|w}}: Define Burrows - [[#Burrows Menu|Burrows Menu]] | * {{K|w}}: Define Burrows - [[#Burrows Menu|Burrows Menu]] | ||
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* {{K|p}}: Stockpiles - [[#Stockpiles Menu|Stockpiles Menu]] | * {{K|p}}: Stockpiles - [[#Stockpiles Menu|Stockpiles Menu]] | ||
* {{K|i}}: Zones - Place a [[Activity zone|Zone]] | * {{K|i}}: Zones - Place a [[Activity zone|Zone]] | ||
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** Floor ({{K|f}}) - Build a [[Floor]] (req. [[Masonry]]/[[Carpenter]] labor) | ** Floor ({{K|f}}) - Build a [[Floor]] (req. [[Masonry]]/[[Carpenter]] labor) | ||
** Ramp ({{K|r}}) - Build a [[Ramp]] (req. [[Masonry]]/[[Carpenter]] labor) | ** Ramp ({{K|r}}) - Build a [[Ramp]] (req. [[Masonry]]/[[Carpenter]] labor) | ||
− | ** Up Stair ({{K|u}}) - Build | + | ** Up Stair ({{K|u}}) - Build a [[Up stair]] (req. [[Masonry]]/[[Carpenter]] labor) |
** Down Stair ({{K|d}}) - Build a [[Down stair]] (req. [[Masonry]]/[[Carpenter]] labor) | ** Down Stair ({{K|d}}) - Build a [[Down stair]] (req. [[Masonry]]/[[Carpenter]] labor) | ||
− | ** Up/Down Stair ({{K|x}}) - Build | + | ** Up/Down Stair ({{K|x}}) - Build a [[Stairs|Up/Down Stair]] (req. [[Masonry]]/[[Carpenter]] labor) |
** Fortification ({{K|F}}) - Build a [[Fortification]] (req. [[Masonry]]/[[Carpenter]] labor) | ** Fortification ({{K|F}}) - Build a [[Fortification]] (req. [[Masonry]]/[[Carpenter]] labor) | ||
* Trade Depot ({{K|D}}) - Construct a [[Trade depot]] | * Trade Depot ({{K|D}}) - Construct a [[Trade depot]] | ||
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** Pressure Plate ({{K|p}}) - Build a [[Pressure plate]] (req. [[Mechanics]] labor) | ** Pressure Plate ({{K|p}}) - Build a [[Pressure plate]] (req. [[Mechanics]] labor) | ||
** Cage Trap ({{K|c}}) - Build a [[Cage trap]] (req. [[Mechanics]] labor) | ** Cage Trap ({{K|c}}) - Build a [[Cage trap]] (req. [[Mechanics]] labor) | ||
− | ** Upright Spear/Spike ({{K|S}}) - Build | + | ** Upright Spear/Spike ({{K|S}}) - Build a [[Trap|Upright Spear/Spike]] (req. [[Mechanics]] labor) |
* Machine Components ({{K|M}}) | * Machine Components ({{K|M}}) | ||
** Screw Pump ({{K|s}}) - Build a [[Screw pump]] (req. [[Mechanics]] labor) | ** Screw Pump ({{K|s}}) - Build a [[Screw pump]] (req. [[Mechanics]] labor) | ||
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{{-}} | {{-}} | ||
− | === Combat reports | + | === Combat reports Screen=== |
− | [[Image: | + | [[Image:CombatReportsScreen2010.png|right]] |
− | Hit {{k|r}} to enter the report screen | + | Hit {{k|r}} to enter the report screen then go through the listing until you find the desired victim. |
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=== Civilizations/World Info screen=== | === Civilizations/World Info screen=== | ||
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* {{k|a}} to view a list of known [[Artifact]]s | * {{k|a}} to view a list of known [[Artifact]]s | ||
* {{k|c}} to view a list of [[Civilization]]s | * {{k|c}} to view a list of [[Civilization]]s | ||
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=== Designations Menu === | === Designations Menu === | ||
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{{-}} | {{-}} | ||
− | === | + | ===Jobs Screen=== |
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[[Image:Job list screen v0.44.03.png|right|480px]] | [[Image:Job list screen v0.44.03.png|right|480px]] | ||
Shows a list of current jobs. Accessed with {{K|j}}. | Shows a list of current jobs. Accessed with {{K|j}}. | ||
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*{{K|x}} - Remove worker from job | *{{K|x}} - Remove worker from job | ||
*{{K|m}} - Open job manager screen | *{{K|m}} - Open job manager screen | ||
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{{-}} | {{-}} | ||
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===Squads Menu === | ===Squads Menu === | ||
[[Image:SquadsMenu2010.png|right]] | [[Image:SquadsMenu2010.png|right]] | ||
− | :This menu allows you to manage your squads | + | :This menu allows you to manage your squads |
{{-}} | {{-}} | ||
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=== Burrows Menu === | === Burrows Menu === | ||
− | [[Image: | + | [[Image:BurrowsMenu2010.png|right]] |
:This menu allows the creation and use of Burrows, which help to organize where dwarves are allowed to move/work | :This menu allows the creation and use of Burrows, which help to organize where dwarves are allowed to move/work | ||
*{{K|a}}: Add new burrow - Create a new burrow | *{{K|a}}: Add new burrow - Create a new burrow | ||
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**{{K|+}}{{K|-}}{{K|*}}{{K|/}} - Modify currently selected (using {{K|c}}) part of the symbol | **{{K|+}}{{K|-}}{{K|*}}{{K|/}} - Modify currently selected (using {{K|c}}) part of the symbol | ||
*{{K|c}}: Add citizens to burrow - Allows you to select which citizens are restricted to this burrow. | *{{K|c}}: Add citizens to burrow - Allows you to select which citizens are restricted to this burrow. | ||
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*{{K|z}}: Center on burrow | *{{K|z}}: Center on burrow | ||
*{{K|Esc}}: Done | *{{K|Esc}}: Done | ||
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*{{K|c}}: Customer Stockpile - Build custom stockpile (define with {{K|t}}) | *{{K|c}}: Customer Stockpile - Build custom stockpile (define with {{K|t}}) | ||
*{{K|t}}: Custom Settings - Define custom stockpile | *{{K|t}}: Custom Settings - Define custom stockpile | ||
− | *{{K|/}}{{K|*}}: Reserved Barrels - | + | *{{K|/}}{{K|*}}: Reserved Barrels - Set the number of barrels that will be reserved for workshop use (such as the [[Still]]). |
− | *{{K|-}}:{{K|+}}: Reserved Bins - | + | *{{K|-}}:{{K|+}}: Reserved Bins - Set the number of bins that will be reserved for workshop use. |
*{{K|x}}: Remove Designation - Remove stockpiles | *{{K|x}}: Remove Designation - Remove stockpiles | ||
*{{K|Enter}}: Select - Place start/end corner of stockpile. | *{{K|Enter}}: Select - Place start/end corner of stockpile. | ||
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=== Hot Keys Menu === | === Hot Keys Menu === | ||
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=== Nobles Screen === | === Nobles Screen === | ||
− | [[Image:NoblesScreen2010.png|right|480px]] | + | [[Image:NoblesScreen2010.png|right|480px|225px]] |
:In this screen various [[nobles]] can be assigned/removed. See the [[nobles]] article for details on nobles, their requirements/demands/mandates. | :In this screen various [[nobles]] can be assigned/removed. See the [[nobles]] article for details on nobles, their requirements/demands/mandates. | ||
*{{K|Enter}}: View Unit/Fill Vacancy - Assigns a unit to the position if it's empty, otherwise opens the View screen for that unit. | *{{K|Enter}}: View Unit/Fill Vacancy - Assigns a unit to the position if it's empty, otherwise opens the View screen for that unit. |