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Editing Military interface
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− | {{ | + | {{av}}{{Quality|Exceptional}} |
− | {{ | + | This is a hands-on walkthrough of the '''[[military]]''' screens. |
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=Walkthrough= | =Walkthrough= | ||
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==Squad Positions== | ==Squad Positions== | ||
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Our brand new fortress at Shotweakens needs a military. Let's open up the '''military screen''' with {{k|m}}. | Our brand new fortress at Shotweakens needs a military. Let's open up the '''military screen''' with {{k|m}}. | ||
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[[File:Military nobles 2.png]] | [[File:Military nobles 2.png]] | ||
− | See where it says '''militia captain'''? This is any squad leader with a position under your militia commander. There can be any | + | See where it says '''militia captain'''? This is any squad leader with a position under your militia commander. There can be any amount of these. Squad leaders will be listed here automatically. You can also create a squad ''before'' assigning a militia commander; your first squad's leader will automatically assume the role. We're done with the nobles screen; let's return to the military screen and finish up with the positions tab. |
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[[File:Military equipment 2.png]] | [[File:Military equipment 2.png]] | ||
− | The '''assign uniforms''' window (opened with {{k|U}}) allows you | + | The '''assign uniforms''' window (opened with {{k|U}}) allows to you apply '''uniform templates''' to a single dwarf or an entire squad at once. It is important to remember that the equipment/assign uniforms window is '''not''' the same as the uniforms ''tab'', which is directly accessed in the military screen. Right now our options are the default templates of 'leather armor', 'metal armor', and 'archer'. We'll make our own shortly. |
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===Priority/Assignments=== | ===Priority/Assignments=== | ||
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The options are not entirely intuitive: | The options are not entirely intuitive: | ||
− | *''carry any drink '' makes soldiers carry water or alcohol | + | *''carry any drink '' makes soldiers carry water or alcohol, alcohol will be used/preferred if available |
*''do not carry water'' makes soldiers carry no waterskins at all | *''do not carry water'' makes soldiers carry no waterskins at all | ||
*''carry water'' makes soldiers carry ''only'' water | *''carry water'' makes soldiers carry ''only'' water | ||
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The '''squads''' menu is opened by using {{k|s}} in the main menu. Squads are selected using {{k|a}}, {{k|b}}, {{k|c}}, etc.; {{k|shift}} can be held to select multiple squads at once. {{k|p}} can be pressed to toggle between selecting individual dwarves and entire squads. | The '''squads''' menu is opened by using {{k|s}} in the main menu. Squads are selected using {{k|a}}, {{k|b}}, {{k|c}}, etc.; {{k|shift}} can be held to select multiple squads at once. {{k|p}} can be pressed to toggle between selecting individual dwarves and entire squads. | ||
− | ===Move | + | ===Move Order=== |
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+ | '''Move orders''' can be given with {{k|m}} once dwarves are selected. | ||
+ | ===Attack Order=== | ||
− | + | '''Attack orders''' can be given with {{k|k}} once dwarves are selected. | |
{{Military}} | {{Military}} | ||
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{{Category|Interface}} | {{Category|Interface}} | ||
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