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Editing Modification:Expanded Plants
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===Nonstandard Growths Obtainable=== | ===Nonstandard Growths Obtainable=== | ||
− | The following edible plant growths are not harvestable in fortress mode in vanilla | + | The following edible plant growths are not harvestable in fortress mode in vanilla Dwarf Fortress, but are harvestable in Expanded Plants. |
* Feather tree eggs | * Feather tree eggs | ||
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===No Crops with Unobtainable Seeds=== | ===No Crops with Unobtainable Seeds=== | ||
− | The following plants have (plantable) seeds that are unobtainable in vanilla | + | The following plants have (plantable) seeds that are unobtainable in vanilla Dwarf Fortress, but are obtainable in Expanded Plants: |
* Lettuce | * Lettuce | ||
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===Seasonal Grains=== | ===Seasonal Grains=== | ||
− | Who ever heard of brewing a | + | Who ever heard of brewing a stalk of grain whole, after picking it in the spring? In Expanded Plants, seedheads are growths in their own right. This change applies to more than just the traditional grains! Some affected plants are: |
* Cave wheat | * Cave wheat | ||
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Some plants don't produce seeds. So I'mma make a reaction to "Prepare tuber for planting" or something, that will turn a tuber into a "seed tuber" (this is a real thing), with the same graphic as the tuber, but unusable for anything but planting. I ''could'' make it edible, but since it'll be by material/logically a seed, that would make it show up in the seeds tab of the kitchen menu, which would be weird. | Some plants don't produce seeds. So I'mma make a reaction to "Prepare tuber for planting" or something, that will turn a tuber into a "seed tuber" (this is a real thing), with the same graphic as the tuber, but unusable for anything but planting. I ''could'' make it edible, but since it'll be by material/logically a seed, that would make it show up in the seeds tab of the kitchen menu, which would be weird. | ||
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===Peanut Butter & Jelly=== | ===Peanut Butter & Jelly=== | ||
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A lot of dyes are sourced from the barks of different plants. Implementing tiers of wood with and without bark would allow the creation of these dyes. This could also be used to overhaul the leather industry, as tannin is usually sourced from bark as well. | A lot of dyes are sourced from the barks of different plants. Implementing tiers of wood with and without bark would allow the creation of these dyes. This could also be used to overhaul the leather industry, as tannin is usually sourced from bark as well. | ||
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===Value rebalancing=== | ===Value rebalancing=== | ||
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With additional processing of fruits to create preserves, it would make sense to rebalance the [[Modification:Expanded_Plants/Values|material values]] of different plant products. | With additional processing of fruits to create preserves, it would make sense to rebalance the [[Modification:Expanded_Plants/Values|material values]] of different plant products. | ||
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{{Category|Modification:Expanded Plants}} | {{Category|Modification:Expanded Plants}} |