v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Editing Quern
Jump to navigation
Jump to search
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.
If you are creating a redirect to the current version's page, do not use any namespace. For example: use #REDIRECT [[Cat]], not #REDIRECT [[Main:Cat]] or #REDIRECT [[cv:Cat]]. See DF:Versions for more information.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
− | {{Quality| | + | {{Quality|Exceptional|15:25, 2 February 2015 (UTC)}} |
{{av}} | {{av}} | ||
− | {{ | + | |
− | + | {{Workshop|name=Quern|key=q|job= | |
− | |job= | ||
* [[Milling]] | * [[Milling]] | ||
* [[Papermaking]] | * [[Papermaking]] | ||
Line 11: | Line 10: | ||
* [[Milling]] | * [[Milling]] | ||
|use= | |use= | ||
− | * [[ | + | * [[Blade weed]] |
− | * [[ | + | * [[Cave wheat]] |
− | * [[ | + | * [[Dimple cup]] |
+ | * [[Hide root]] | ||
+ | * [[Longland grass]] | ||
+ | * [[Quarry bush|Rock nut]] | ||
+ | * [[Sliver barb]] | ||
+ | * [[Sweet pod]] | ||
+ | * [[Whip vine]] | ||
+ | * [[Cotton]] | ||
+ | * [[Flax]] | ||
+ | * [[Hemp]] | ||
+ | * [[Jute]] | ||
+ | * [[Kenaf]] | ||
+ | * [[Pig tail]] | ||
+ | * [[Ramie]] | ||
+ | * [[Rope reed]] | ||
|production= | |production= | ||
− | * [[Flour]] | + | * [[Flour|Dwarven wheat flour]] |
* [[Dwarven sugar]] | * [[Dwarven sugar]] | ||
− | * [[ | + | * [[Flour|Longland flour]] |
− | * [[ | + | * [[Quarry bush|Rock nut paste]] |
+ | * [[Whip vine flour]] | ||
+ | * [[Dimple dye]] | ||
+ | * [[Emerald dye]] | ||
+ | * [[Redroot dye]] | ||
+ | * [[Sliver dye]] | ||
* [[Slurry]] | * [[Slurry]] | ||
}} | }} | ||
− | A '''quern''' is a single-square [[workshop]] used to grind certain [[plant]]s into [[sugar]], [[flour]], [[dye]], and [[slurry]]. Each milling job requires an empty [[bag]], as the process will also produce [[seed]]s from plants being milled. Unlike a [[millstone]], the quern is powered by the dwarf using it to perform the labor. A | + | A '''quern''' is a single-square [[workshop]] used to grind certain [[plant]]s into [[sugar]], [[flour]], [[dye]], and [[slurry]]. Each milling job requires an empty [[bag]], as the process will also produce [[seed]]s from plants being milled. Unlike a [[millstone]], the quern is powered by the dwarf using it to perform the labor. A {{k|q}}uern must be created at a [[Mason's workshop]] before it can be built as a workshop. |
+ | |||
+ | The quern may also be used to mill seeds/nuts to [[Quarry bush|paste]]. | ||
− | Ensuring the exclusive milling of certain plants (to, say, produce only dye, not flour) is cumbersome. It requires a stockpile that only allows these plants and setting it to | + | Ensuring the exclusive milling of certain plants (to, say, produce only dye, not flour) is cumbersome. It requires a stockpile that only allows these plants and setting it to {{K|q}}-'{{K|g}}ive To A Pile/Workshop', as the quern provides no menu to specify what to mill. You also need a furniture stockpile that allows only bags (deactivate wood, stone and metal as material to avoid it being cluttered with coffers,) setting that to 'giving' to the quern too. It doesn't need to be two separate stockpiles, as the custom menu does allow item commingling. |
− | If you don't set custom stockpile(s), the miller will pick the closest random plant and bag, with the usual, occasionally surprising definition of closest. Additionally, you have to ensure somehow that the plants arrive at the right stockpile, for example by not allowing them on any other. Once you | + | If you don't set custom stockpile(s), the miller will pick the closest random plant and bag, with the usual, occasionally surprising definition of closest. Additionally, you have to ensure somehow that the plants arrive at the right stockpile, for example by not allowing them on any other. Once you got this working, repeat for every other plant you want to mill, either switching the 'give' orders every time or setting up a separate quern for every plant combination. |
− | For general details | + | For general details read [[Stockpile#Give_to_a_stockpile.2Fworkshop|Giving to a Stockpile/Workshop]]. |
Alternatively, to preserve what little sanity a DF player has left, just forbid all millable plants you don't want milled (for example from the [[stocks]] menu) and (re-)claim them once the milling job is done. | Alternatively, to preserve what little sanity a DF player has left, just forbid all millable plants you don't want milled (for example from the [[stocks]] menu) and (re-)claim them once the milling job is done. | ||
Line 34: | Line 54: | ||
As another alternative, the utility [[Utility:DFHack|DFHack]] provides a "job item-material" command that allows you to specify a plant to mill. | As another alternative, the utility [[Utility:DFHack|DFHack]] provides a "job item-material" command that allows you to specify a plant to mill. | ||
− | == | + | == How to == |
− | + | Command for building: {{k|b}}-{{k|w}}-{{k|q}} | |
− | |||
− | |||
{{Workshops}} | {{Workshops}} | ||
− |