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− | {{Quality|Superior}} | + | {{Quality|Superior|11:56, 18 May 2015 (UTC)}} |
{{av}} | {{av}} | ||
− | + | '''Reports''' are messages detailing either combat (both practiced and real) between creatures, or events that took place during a [[mission]]. The list goes on for quite a while (up to 11 pages, in fact), but only relatively recent combat or missions will have detailed reports (accessible with {{k|Enter}}) attached, out to a year. | |
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Combat reports are the best renderings of battles, giving detailed information not otherwise revealed by simple characters standing next to or near one another. Since combat involves two (or more) parties, every battle will give at least two reports, one from either side of the fight. Each combat report is a record of the cumulative actions of the creature in question; [[goblin]]s that get [[wound]]ed, run away, then get struck down will not generate more than one report, for instance. Do not confuse reports with [[announcement]]s, which pertain to non-combat events. | Combat reports are the best renderings of battles, giving detailed information not otherwise revealed by simple characters standing next to or near one another. Since combat involves two (or more) parties, every battle will give at least two reports, one from either side of the fight. Each combat report is a record of the cumulative actions of the creature in question; [[goblin]]s that get [[wound]]ed, run away, then get struck down will not generate more than one report, for instance. Do not confuse reports with [[announcement]]s, which pertain to non-combat events. | ||
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== Types of reports == | == Types of reports == | ||
New reports generate flags on the side of the screen while unread. All flags/indicators disappear from the main view after you visit the Reports menu by hitting {{k|r}}. The tiles depicted below are those that appear for the report type. | New reports generate flags on the side of the screen while unread. All flags/indicators disappear from the main view after you visit the Reports menu by hitting {{k|r}}. The tiles depicted below are those that appear for the report type. | ||
− | {{Tile|C|4: | + | {{Tile|C|4:7:1}}: A [[combat]] report is red, and will be reported on the main menu as "<creature> is fighting!" Note that a hunted animal will be considered fighting. |
− | {{Tile|H|2: | + | |
− | {{Tile|S|3: | + | {{Tile|H|2:7:1}}: A [[Ambusher#Hunting|hunting]] report is green, and describes that "the <profession> <name> is hunting." |
− | {{Tile|M|6: | + | |
− | + | {{Tile|S|3:7:1}}: A [[sparring]] report is in cyan, and will be indicated as "<dwarf> is sparring." | |
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− | + | {{Tile|M|6:7:1}}: A [[mission]] report is in yellow, and will be indicated as "Mission Report: <mission name>! (Set out <season> <year>)" | |
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== Contents == | == Contents == | ||
− | + | ==Combat== | |
− | The contents of combat reports are basically textual battle records, and detailed ones at that — every battle event is recorded in the report | + | The contents of combat reports are basically textual battle records, and detailed ones at that — every battle event is recorded in the report. |
[[File:Combat report.png|center|600px]] | [[File:Combat report.png|center|600px]] | ||
− | + | ==Mission== | |
Mission reports have an animated map on the left side of the screen. A path is traced out from your fortress to the destination and events are "revealed" on the right side of the screen. | Mission reports have an animated map on the left side of the screen. A path is traced out from your fortress to the destination and events are "revealed" on the right side of the screen. | ||
[[File:Mission report example.png|center|700px]] | [[File:Mission report example.png|center|700px]] | ||
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{{Category|Interface}} | {{Category|Interface}} | ||
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