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− | + | The following is a list of files in the raw/objects/ folder necessary for Dwarf Fortress version 43.05; removing them causes unpredictable behavior, mostly crashing, in different parts of the game because they provide definitions for tokens hard-coded into the executable: | |
− | + | *b_detail_plan.txt - provides required body detail plan tokens for the object testing arena and world generation | |
− | + | *body_default.txt - provides the body part tokens used to define creaturs | |
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− | |||
− | The following is a list of files in the raw/objects/ folder necessary for | ||
− | *b_detail_plan.txt - provides required body detail plan tokens for the | ||
− | *body_default.txt - provides the body part tokens used to define | ||
*body_rcp.txt - provides the body part tokens used to randomly generate creatures | *body_rcp.txt - provides the body part tokens used to randomly generate creatures | ||
*c_variation_default.txt - provides creature variation tokens required by the object testing arena and world generation | *c_variation_default.txt - provides creature variation tokens required by the object testing arena and world generation | ||
− | *creature_standard.txt - defines | + | *creature_standard.txt - defines dwarfs and standard creatures. |
*descriptor_color_standard.txt - provides color definitions required by the object testing arena and world generation | *descriptor_color_standard.txt - provides color definitions required by the object testing arena and world generation | ||
*descriptor_pattern_iris_eye.txt - provides descriptions for creature irises | *descriptor_pattern_iris_eye.txt - provides descriptions for creature irises | ||
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*descriptor_shape_standard.txt - provides descriptions for shapes required by the testing arena and world generation. | *descriptor_shape_standard.txt - provides descriptions for shapes required by the testing arena and world generation. | ||
*entity_default.txt - defines various civilizations | *entity_default.txt - defines various civilizations | ||
− | *inorganic_metal.txt - | + | *inorganic_metal.txt - Allows dwarfs to dig and defines various metals for the dwarfs to dig. |
− | *inorganic_stone_layer.txt - | + | *inorganic_stone_layer.txt - Required for world generation |
− | *interaction_standard.txt - | + | *interaction_standard.txt - Defines interactions required for world generation. |
− | *item_ammo.txt - defines | + | *item_ammo.txt - defines ammo used by dwarfs |
− | *item_armor.txt - defines | + | *item_armor.txt - defines armor used by dwarfs |
− | *item_gloves.txt - defines gloves used by | + | *item_gloves.txt - defines gloves used by dwarfs |
− | *item_helm.txt - defines helmets used by | + | *item_helm.txt - defines helmets used by dwarfs |
− | *item_pants.txt - defines pants used by | + | *item_pants.txt - defines pants used by dwarfs |
− | *item_shield.txt - defines shield items used by | + | *item_shield.txt - defines shield items used by dwarfs |
− | *item_shoes.txt - defines shoes used by | + | *item_shoes.txt - defines shoes used by dwarfs |
− | *item_seigeammo.txt - defines | + | *item_seigeammo.txt - defines seige ammo used by dwarfs |
− | *item_tool.txt - defines | + | *item_tool.txt - defines tools used by dwarfs |
− | *item_toy.txt - defines toys used by | + | *item_toy.txt - defines toys used by dwarfs |
− | *item_trapcomp.txt - defines | + | *item_trapcomp.txt - defines trap components used by dwarfs. |
− | *item_weapon.txt - defines | + | *item_weapon.txt - defines weapons used by dwarfs |
− | *language_DWARF.txt - defines the | + | *language_DWARF.txt - defines the dwarf language |
*language_SYM.txt - defines the grammar of different words | *language_SYM.txt - defines the grammar of different words | ||
*language_words.txt - defnes words used by the system | *language_words.txt - defnes words used by the system | ||
− | *material_template_default.txt - defines materials required by object testing and | + | *material_template_default.txt - defines materials required by object testing and dwarfs |
− | *plant_standard.txt - defines standard | + | *plant_standard.txt - defines standard plants required for dwarfs |
*tissue_template_default.txt - defines tissue tokens used to define body parts. | *tissue_template_default.txt - defines tissue tokens used to define body parts. | ||
− | Additionally, the following files in the raw/objects/text/ folder are required to play | + | Additionally, the following files in the raw/objects/text/ folder are required to play Dwarf Fortress because the relative file paths are hard-coded into the executable. |
*secret_death.txt | *secret_death.txt | ||
*book_instruction.txt | *book_instruction.txt | ||
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Note that these files are required, but their contents seem meaningless; the game will crash if they are not found or if they are empty. | Note that these files are required, but their contents seem meaningless; the game will crash if they are not found or if they are empty. | ||
− | inorganic_stone_layer.txt is required for | + | inorganic_stone_layer.txt is required for Fortress mode. |
− | The ability to dig is provided by inorganic_metal | + | The ability to dig is provided by inorganic_metal. This is probably because inorganic_metal defines metals that can be used to create picks. |
− | A [https://github.com/jgibbons94/Dwarf-Fortress-Minimalist-RAW github repository] exists that contains these files and incomplete documentation on what they do. | + | A [https://github.com/jgibbons94/Dwarf-Fortress-Minimalist-RAW github repository] exists that contains a these files and incomplete documentation on what they do. |