v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Editing Scholar

Jump to navigation Jump to search

Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.

If you are creating a redirect to the current version's page, do not use any namespace. For example: use #REDIRECT [[Cat]], not #REDIRECT [[Main:Cat]] or #REDIRECT [[cv:Cat]]. See DF:Versions for more information.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{Quality|Exceptional}}
+
{{Quality|Exceptional|17:43, 19 December 2020 (UTC)}}
 
{{av}}
 
{{av}}
  
[[File:dwarf_scholar.jpg|thumb|250px|right|Smart, but still depends on alcohol.]]'''Scholars''' are an assigned [[occupation]] at [[libraries]]. They can be assigned in the Locations and Occupations menu ({{key|l}}). Scholars from other civilizations may visit your fort to discuss topics with fellow scholars, or write [[book]]s.
+
{{new in v0.42}}
 +
 
 +
[[File:dwarf_scholar.jpg|thumb|250px|right|Smart, but still depends on alcohol.]]'''Scholars''' are an assigned [[occupation]] at [[libraries]]. They can be assigned in the Locations and Occupations menu ({{key|l}}). Scholars from other civilizations may visit your fort to discuss topics with fellow scholars, or write books.
  
 
Scholars research [[topic]]s through pondering and discussing them. Each scholar will spend their time on a single topic until it is researched or they obtain the [[knowledge]] through apprenticeship or reading a book. Each time a scholar ponders or discusses a topic, an invisible counter is increased. This counter will randomly (time wise, roughly twice a year) finish and then the scholar will obtain an invisible amount of research points. The latter seems to be semi-random, but the higher the scholar's related scholarly skills, the higher the amount of research points they obtain. Once they've received a certain amount of research points (Values of 100K have been reported), scholars will either make a discovery and get a happy [[Thoughts|thought]], or if the topic was already known, be dejected that they could not further the field of research. Exact mechanics can be found on [[Topic#Discovering Topics]].
 
Scholars research [[topic]]s through pondering and discussing them. Each scholar will spend their time on a single topic until it is researched or they obtain the [[knowledge]] through apprenticeship or reading a book. Each time a scholar ponders or discusses a topic, an invisible counter is increased. This counter will randomly (time wise, roughly twice a year) finish and then the scholar will obtain an invisible amount of research points. The latter seems to be semi-random, but the higher the scholar's related scholarly skills, the higher the amount of research points they obtain. Once they've received a certain amount of research points (Values of 100K have been reported), scholars will either make a discovery and get a happy [[Thoughts|thought]], or if the topic was already known, be dejected that they could not further the field of research. Exact mechanics can be found on [[Topic#Discovering Topics]].
Line 16: Line 18:
 
Being a scholar is pretty much a full-time job - dwarves will eventually do other things as well, but it can take a season or so to get around to it. If you make, say, your mechanic a scholar, then it is best to take them off the job when you need them to work; the same goes for doctors.
 
Being a scholar is pretty much a full-time job - dwarves will eventually do other things as well, but it can take a season or so to get around to it. If you make, say, your mechanic a scholar, then it is best to take them off the job when you need them to work; the same goes for doctors.
  
It appears that pondering is one of the things that fulfills the "think abstractly" need<!--not rigorously tested, but dwarf with high need in that was assigned to be scholar in library, and he appeared to ponder a bit and the need was switched to fulfilled-->.
+
It appears that pondering is one of the things that fulfills the "think abstractly" need<!--not rigorously tested, but dwarf with high need in that was assigned to be scholar in library and he appeared to ponder a bit and the need was switched to fulfilled-->.
  
 
==Involved skills==
 
==Involved skills==
Line 30: Line 32:
 
* [[Optics engineer]]
 
* [[Optics engineer]]
 
* [[Fluid engineer]]
 
* [[Fluid engineer]]
* [[Tracker]]}}
+
* [[Tracker]]
 +
}}
  
 
Skills trained that are also useful in practice:
 
Skills trained that are also useful in practice:

Please note that all contributions to Dwarf Fortress Wiki are considered to be released under the GFDL & MIT (see Dwarf Fortress Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To protect the wiki against automated edit spam, we kindly ask you to solve the following CAPTCHA:

Cancel Editing help (opens in new window)

Templates used on this page:

This page is a member of 1 hidden category: