v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Editing Tundra
Jump to navigation
Jump to search
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.
If you are creating a redirect to the current version's page, do not use any namespace. For example: use #REDIRECT [[Cat]], not #REDIRECT [[Main:Cat]] or #REDIRECT [[cv:Cat]]. See DF:Versions for more information.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
− | {{ | + | {{quality|unrated}}{{av}} |
− | {{av}} | + | [[Image:Tundra.png|thumb|right|Some elk wandering through a desolate tundra.]] |
− | [[ | + | '''Tundra''' is a [[Climate#Freezing|very cold]] and mostly flat biome. |
− | + | Tundras are essentially a freezing [[grassland]], with no above ground flora of any kind, and no above ground water sources. Unlike glaciers, they do not have a layer of ice. [[River]]s and other waterways do not exist in tundras, and will in fact stop immediately on the border of the tundra. [[Lake]]s and [[ocean]]s in the same climatic region will be frozen over and exist as a [[glacier]]. All of these water features may be frozen year-round. | |
Embarking in a site with overlapping [[biome]]s may result in a river that only exists outside of the tundra. Such rivers will begin to flow normally when the [[temperature]] rises high enough, possibly causing the downstream end (if there is one) to drain off the map completely. [[Mining|Channeling]] should fix this temporarily (although the river will freeze again eventually). | Embarking in a site with overlapping [[biome]]s may result in a river that only exists outside of the tundra. Such rivers will begin to flow normally when the [[temperature]] rises high enough, possibly causing the downstream end (if there is one) to drain off the map completely. [[Mining|Channeling]] should fix this temporarily (although the river will freeze again eventually). | ||
+ | |||
+ | Above ground [[crop]]s will generally NOT be growable, even in an underground "greenhouse". That said, if you have non-dwarven neighbors, they will still bring above ground plants, but you will be unable to do anything with the resulting seeds other than cooking or trading them. | ||
== Fortress construction == | == Fortress construction == | ||
− | |||
− | Players are advised to empty their wagons | + | If you plan to start a fortress on a tundra, find a [[cavern]] as soon as possible for wood and water. Players are advised to empty their wagons and move all their goods and population underground as soon as possible, because some tundras are cold enough for your dwarves to freeze to death quickly. Likewise, trade depots should also be built underground, and a tunnel to the edge of the map should be made with a road leading to the absolute edge (must be above ground) and continuing underground to the depot, to encourage merchants to use it and to protect them from said cold. |
+ | |||
+ | [[Caverns]] are vital, as they are the only source of wood apart from trading. They also give easy access to water, which you would otherwise need to melt [[ice]] for. | ||
== Wildlife == | == Wildlife == | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | '''Appearing in neutral tundras:''' | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | * [[Elk]] | |
− | + | * [[Muskox]] | |
− | + | * [[Polar bear]] | |
− | + | * [[Reindeer]] | |
− | + | * [[Yeti]] | |
− | |||
− | |||
− | |||
− | ''' | + | '''Also appearing in evil tundras:''' |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | * [[Blizzard man]] | |
− | + | * [[Ice wolf]] | |
− | |||
− | |||
− | |||
− | |||
{{World|Biomes}} | {{World|Biomes}} | ||
− |