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Editing User:BenLubar/save research
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Latest revision | Your text | ||
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! list of ''type'' | ! list of ''type'' | ||
| uint32 (''count'') followed by ''count'' elements of ''type''. can be nested. | | uint32 (''count'') followed by ''count'' elements of ''type''. can be nested. | ||
− | |||
− | |||
− | |||
|- | |- | ||
! ''n''-array of ''type'' | ! ''n''-array of ''type'' | ||
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{| | {| | ||
! uint32 | ! uint32 | ||
− | | version (this page only concerns version | + | | version (this page only concerns version 1404) |
+ | |- | ||
+ | ! uint32 | ||
+ | | compression. when 0, the remainder of the file is verbatim. when 1, the remainder of the file is compressed with [[wikipedia:DEFLATE|DEFLATE]] | ||
|- | |- | ||
! uint32 | ! uint32 | ||
− | | | + | | length. only present when compression is nonzero. |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|} | |} | ||
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| always zero?{{verify}} | | always zero?{{verify}} | ||
|- | |- | ||
− | ! | + | ! 23-array of int32 |
| unknown | | unknown | ||
|- | |- | ||
! optional name | ! optional name | ||
− | | the world name, like "The Realm of Daggers" | + | | the English part of the world name, like "The Realm of Daggers" |
|- | |- | ||
! uint8 | ! uint8 | ||
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|- | |- | ||
! string | ! string | ||
− | | the | + | | the gibberish part of the world name, like "Thadar Rabin" |
|- | |- | ||
! 4-array of list of list of string | ! 4-array of list of list of string | ||
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Note: at this point, it is a good idea to append the generated raw names (index 2 of each entry, surrounded by : on the left and ] on the right) to the corresponding string tables. | Note: at this point, it is a good idea to append the generated raw names (index 2 of each entry, surrounded by : on the left and ] on the right) to the corresponding string tables. | ||
|- | |- | ||
− | ! | + | ! mapping from uint32 to uint32 |
| unknown | | unknown | ||
|- | |- | ||
− | ! | + | ! uint32 |
− | | | + | | always zero?{{verify}} |
|- | |- | ||
− | ! | + | ! 14-array of list of uint32 |
| unknown | | unknown | ||
|} | |} | ||
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if C is 0x00, this book is bound with an INORGANIC material. | if C is 0x00, this book is bound with an INORGANIC material. | ||
if C is 0x03, this book is bound with green glass and D is -1. | if C is 0x03, this book is bound with green glass and D is -1. | ||
− | if C is 0x04, this book is bound with | + | if C is 0x04, this book is bound with green glass and D is -1. |
− | |||
if C is 0x15 or 0x16, this book is bound with CREATURE bone. | if C is 0x15 or 0x16, this book is bound with CREATURE bone. | ||
− | |||
if C is 0x19, this book is bound with CREATURE teeth. | if C is 0x19, this book is bound with CREATURE teeth. | ||
− | |||
if C is 0x24 or 0x25 or 0x26, this book is bound with CREATURE leather. | if C is 0x24 or 0x25 or 0x26, this book is bound with CREATURE leather. | ||
if C is 0x27, this book is bound with CREATURE shell. | if C is 0x27, this book is bound with CREATURE shell. | ||
− | |||
if C is 0x29, this book is bound with CREATURE hoof. | if C is 0x29, this book is bound with CREATURE hoof. | ||
if C is 0x2a, this book is bound with CREATURE ivory. | if C is 0x2a, this book is bound with CREATURE ivory. | ||
− | if C is 0x1a4, this book is bound with PLANT | + | if C is 0x1a4, this book is bound with PLANT bark. |
if C is 0x1a5, this book is bound with PLANT fiber. | if C is 0x1a5, this book is bound with PLANT fiber. | ||