v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Editing User:Crash2455

Jump to navigation Jump to search

Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.


The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
<div style="background: black; width: 50em;"><font face="FixedSys" color="#FFFF00">Value: 0☼</font>
+
<div style="background: black; width: 50em;"><font face="FixedSys" color="#FFFF00">Value: 0*</font>
  
  
 
<font face="FixedSys" color="#C0C0C0">This is a user page.  It is encircled with bands of Internet, and menaces with spikes of lol.  On the item is a picture of a human and a Dwarf Fortress.  The human is playing the Dwarf Fortress.  On the item is a user page.  The user page is being recursive.</font></div>
 
<font face="FixedSys" color="#C0C0C0">This is a user page.  It is encircled with bands of Internet, and menaces with spikes of lol.  On the item is a picture of a human and a Dwarf Fortress.  The human is playing the Dwarf Fortress.  On the item is a user page.  The user page is being recursive.</font></div>
 
I suppose like most users, I should post all of my "achievements" here.
 
 
 
== Games I'm Running: ==
 
[http://www.mkv25.net/dfma/map-6291-boardwhip Boardwhip] '''Dead -- Lost Save''' - Completely nonstop thanks to an AutoHotKey macro and DTil's "Unpause" feature.  Running 30 years strong, I aim to complete any and all megaprojects referenced on this wiki (with the exception of magma projects, as this site is without a pool or pipe). 
 
 
[http://www.bay12games.com/forum/index.php?topic=49879.0 Talltower 2 the Tall Tower of Ice] - '''Likely Dying Soon''' A succession game I'm running, wherein each player is limited to one floor in which they can carry out all of their constructions.
 
 
[http://www.bay12games.com/forum/index.php?topic=40002.0 Deadliest Dwarf] '''Dead''' - A colisseum game where competitors pick equipment and skills, then fight to the death in a no-holds-barred tournament.  Includes full 3D images of key moments of each fight.
 
 
== Games I'm Participating in ==
 
 
None that I'm not running.
 
 
== Games I've Finished ==
 
[http://www.bay12games.com/forum/index.php?topic=29899.75 A.D.A.B. The Succession Wars] - A clever idea for a succession game, in that every player is running a fortress, and each year they swap.  Unfortunately, it's far too much to ask multiple players to keep playing the same game for more than 2 turns, and as such the game quickly ran out of players.
 
 
[http://www.bay12games.com/forum/index.php?topic=27099.480 Speargroove] - Using the Nano Fortress mod which allows 1x1 embark areas, in addition to 9 million other mods, the Speargroove fortress was founded in a magma pipe, which left approximately 20% of the space to build in.  An amusing concept, but the game has been mired by apathetic players and a GM who hasn't posted on the game in a long time.  Updates Sporadically.
 
 
[http://www.bay12games.com/forum/index.php?topic=37984.0 DF Masters 1] - Players are given 5 years to complete an epic fort over a river.  Each fort was judged by 3 judges.  I won second, losing to Martin, who actually dug out a castle.
 
 
[http://www.bay12games.com/forum/index.php?topic=37940.0 Sparkgear 3: With A Vengeance] - The Sparkgear succession game is famous for its one-day turns, foulmouthed users, and hilarious phallic megaprojects.  Sparkgear 3 uses the Dig Deeper mod, which has sadly kept the megaprojects to a minimum, but has maximized [[fun]].
 
 
[http://www.bay12games.com/forum/index.php?topic=37805.0 A Tale of Two Fortresses] - As the name suggests, the fortress is split in two.  Each year, the players swap which half of the fortress they command, leaving the rest to its own devices.  May or may not actually be played.
 

Please note that all contributions to Dwarf Fortress Wiki are considered to be released under the GFDL & MIT (see Dwarf Fortress Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To protect the wiki against automated edit spam, we kindly ask you to solve the following CAPTCHA:

Cancel Editing help (opens in new window)