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Editing User:GhostDwemer/ChanneledKisses
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With the fort complete, at least for now, they began to explore for coal and iron. They discovered a huge deposit of magnetite, with a coal seam running down the middle a short distance north of the magma complex, a fortuitous find. Along with the marble found higher up the mountain slopes, this was all they would need to make huge quantities of steel. Continuing their streak of good luck, the miners struck a kimberlite vein and found a cluster of pale and light yellow diamonds. By the start of summer, things were looking very good for the new fortress, and despite their vows of secrecy, word had apparently gotten out that the fortress of Channeled Kisses had a wealth of opportunity for intrepid immigrants. A small band of six more dwarves showed up that summer, followed in the early fall by a family of four. | With the fort complete, at least for now, they began to explore for coal and iron. They discovered a huge deposit of magnetite, with a coal seam running down the middle a short distance north of the magma complex, a fortuitous find. Along with the marble found higher up the mountain slopes, this was all they would need to make huge quantities of steel. Continuing their streak of good luck, the miners struck a kimberlite vein and found a cluster of pale and light yellow diamonds. By the start of summer, things were looking very good for the new fortress, and despite their vows of secrecy, word had apparently gotten out that the fortress of Channeled Kisses had a wealth of opportunity for intrepid immigrants. A small band of six more dwarves showed up that summer, followed in the early fall by a family of four. | ||
− | + | stuff to write: exploratory mining reveals huge iron and coal deposits, first militia set up, marble mining up the mountain, immigrants, first trade with dorfs, big wave of immigrants, trade with elves and humans, expanding militia, breaching the first cavern, first ambush (went well, 1 dead), Amber McWebbyStagasaurus shows up below, we get a mayor, second ambush (not so good, 10 dead including expedition leader and mechanic, next time set alerts/burrows!), We are Bothered by Flies, er, bugs which prevent us getting a barony, which brings us up to where I'm at now, winter 52-52. Third ambush went well, interesting case, two squads plus about six goblin snatchers. We lost only two, killed six, captured eight! The dwarfs invent perpetual motion, and use it to power a waterfall. Our mayor loves copper, and is apparently upset by the shortage of helms 'cause we can't sell 'em anymore. Not that that was the plan anyway. We fill her spacious rooms with copper furnishings. The Guard is formed, and the Captain promptly beats someone to death. For what? Captain meets out justice, crap, did I miss a mandate? No helms, check, make copper crap, double check, why did she beat one of my best furnace operators to death? I freaked out when I saw the 'struck down' message and him outside, I thought he'd been ambushed and put the fort on alert, sent the squads out there, but nothing. So I checked the reports, and then her thoughts. "She took joy in slaughter recently. She has seen death. She beat someone recently." Yikes! Elven traders come, followed by an ambush. I'm seeing a pattern. Are they in cahoots? We lose six, but the newly formed squad of Guards, made up of our best, plus some nice military immigrants who helpfully show up right before we really need them, comport themselves very well. No goblins captured. Twelve killed. My injured keep dying of thirst, evidently, I need a lot more buckets. A human caravan arrives, they don't make it inside quick enough, and solve my ambush problem for me, at the loss of one trader. Hmm, all his goods are just sitting there. Well, okay, they took care of HALF the ambush, good on them, but they left the Goblin Bowmen for me. No one else dead, yet, but one seriously injured. ) | |
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− | stuff to write: exploratory mining reveals huge iron and coal deposits, first militia set up, marble mining up the mountain, immigrants, first trade with dorfs, big wave of immigrants, trade with elves and humans, expanding militia, breaching the first cavern, first ambush (went well, 1 dead), Amber McWebbyStagasaurus shows up below, we get a mayor, second ambush (not so good, 10 dead including expedition leader and mechanic, next time set alerts/burrows!), We are Bothered by Flies, er, bugs which prevent us getting a barony, which brings us up to where I'm at now, winter 52-52. Third ambush went well, interesting case, two squads plus about six goblin snatchers. We lost only two, killed six, captured eight! The dwarfs invent perpetual motion, and use it to power a waterfall. Our mayor loves copper, and is apparently upset by the shortage of helms 'cause we can't sell 'em anymore. Not that that was the plan anyway. We fill her spacious rooms with copper furnishings. The Guard is formed, and the Captain promptly beats someone to death. For what? Captain meets out justice, crap, did I miss a mandate? No helms, check, make copper crap, double check, why did she beat one of my best furnace operators to death? I freaked out when I saw the 'struck down' message and him outside, I thought he'd been ambushed and put the fort on alert, sent the squads out there, but nothing. So I checked the reports, and then her thoughts. "She took joy in slaughter recently. She has seen death. She beat someone recently." Yikes! Elven traders come, followed by an ambush. I'm seeing a pattern. Are they in cahoots? We lose six, but the newly formed squad of Guards, made up of our best, plus some nice military immigrants who helpfully show up right before we really need them, comport themselves very well. No goblins captured. Twelve killed. My injured keep dying of thirst, evidently, I need a lot more buckets. A human caravan arrives, they don't make it inside quick enough, and solve my ambush problem for me, at the loss of one trader. Hmm, all his goods are just sitting there. Well, okay, they took care of HALF the ambush, good on them, but they left the Goblin Bowmen for me. No one else dead, yet, but one seriously injured |