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Editing User:Hussell
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I've put together a few fluid logic circuits using doors (because they react about 100 times faster than floodgates and bridges), and NOT using hatches (because I have trouble preventing them from letting overflow through, especially when the water is pressurized). These setups are awkward to initialize, but once you've managed that, they can do some interesting things. | I've put together a few fluid logic circuits using doors (because they react about 100 times faster than floodgates and bridges), and NOT using hatches (because I have trouble preventing them from letting overflow through, especially when the water is pressurized). These setups are awkward to initialize, but once you've managed that, they can do some interesting things. | ||
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[[User:Hussell/SetResetLatch|Set/Reset Latch]] | [[User:Hussell/SetResetLatch|Set/Reset Latch]] | ||
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[[User:Hussell/ClockToggle|Clock Toggle]] | [[User:Hussell/ClockToggle|Clock Toggle]] | ||
− | + | The "Clock Toggle", as I'm calling it, causes its output to toggle only when it receives an ON signal. OFF signals are ignored. This could, in theory, be used to build a clock, although I've only built one so far. | |
− | [[User:Hussell/ | + | [[User:Hussell/Repeater|Fast Repeater]] |
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− | = | + | =Door-based Fluid Logic= |
− | + | On the theory that door-based circuits react faster than bridge-and-floodgate-based circuits, I've been messing around with making door-based versions of the [[:File:Logic1.gif|infinite flow gates]]. The only reason these gates don't always react within a couple of steps is the 100 step delay before a pressure plate will send the CLOSE signal. In some cases, however, these gates do react with very little delay, and they almost always react faster than the floodgate-and-door-based gates. | |
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− | + | {| style="border-spacing: 0" | |
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− | + | |{{888}} | |
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+ | |{{888}} | ||
+ | |- | ||
+ | |{{H2O}} | ||
+ | |{{RT0|┼|#0F0}} | ||
+ | |{{RT0|^|#808}} | ||
+ | |{{888}} | ||
+ | |- | ||
+ | |{{888}} | ||
+ | |{{888}} | ||
+ | |{{888}} | ||
+ | |{{RTC|#}} | ||
+ | |} | ||
− | + | NOT gate. {{Raw Tile|≈|#008|#000}} is a highly pressurized water source, {{Raw Tile|┼|#0F0|#000}} is a door linked to the input, {{Raw Tile|^|#808|#000}} is a 0-6 pressure plate and the output, and {{Raw Tile|#|#CCC|#000}} is a drain. | |
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+ | |{{888}} | ||
+ | |{{888}} | ||
+ | |{{888}} | ||
+ | |- | ||
+ | |{{H2O}} | ||
+ | |{{RT0|┼|#0F0}} | ||
+ | |{{RT0|┼|#F00}} | ||
+ | |{{RT0|^|#F0F}} | ||
+ | |{{888}} | ||
+ | |- | ||
+ | |{{888}} | ||
+ | |{{888}} | ||
+ | |{{888}} | ||
+ | |{{888}} | ||
+ | |{{RTC|#}} | ||
+ | |} | ||
− | + | AND gate. {{Raw Tile|┼|#F00|#000}} is linked to the second input and {{Raw Tile|^|#F0F|#000}} is a 7-7 plate and the output. | |
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+ | |{{888}} | ||
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+ | |{{888}} | ||
+ | |{{888}} | ||
+ | |{{888}} | ||
+ | |- | ||
+ | |{{H2O}} | ||
+ | |{{RT0|┼|#0F0}} | ||
+ | |{{RT0|┼|#F00}} | ||
+ | |{{RT0|^|#808}} | ||
+ | |{{888}} | ||
+ | |- | ||
+ | |{{888}} | ||
+ | |{{888}} | ||
+ | |{{888}} | ||
+ | |{{888}} | ||
+ | |{{RTC|#}} | ||
+ | |} | ||
− | + | NAND gate. | |
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− | = | + | {| style="border-spacing: 0" |
+ | |- | ||
+ | |{{888}} | ||
+ | |{{888}} | ||
+ | |{{H2O}} | ||
+ | |{{888}} | ||
+ | |- | ||
+ | |{{888}} | ||
+ | |{{888}} | ||
+ | |{{RT0|┼|#0F0}} | ||
+ | |{{888}} | ||
+ | |- | ||
+ | |{{H2O}} | ||
+ | |{{RT0|┼|#F00}} | ||
+ | |{{RT0|^|#F0F}} | ||
+ | |{{888}} | ||
+ | |- | ||
+ | |{{888}} | ||
+ | |{{888}} | ||
+ | |{{888}} | ||
+ | |{{RTC|#}} | ||
+ | |} | ||
− | + | OR gate. | |
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− | {| style="border-spacing: 0 | ||
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− | |{{ | + | |{{888}} |
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− | |{{ | + | |{{RT0|┼|#0F0}} |
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− | |{{RT0| | ||
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− | |{{ | + | |{{H2O}} |
− | |{{ | + | |{{RT0|┼|#F00}} |
− | | | + | |{{RT0|^|#808}} |
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− | |{{ | + | |{{RTC|#}} |
− | | | + | |} |
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− | + | NOR gate. | |
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+ | {| style="border-spacing: 0" | ||
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− | |{{ | + | |{{888}} |
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− | |{{ | + | |{{H2O}} |
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− | |{{ | + | |{{RT0|┼|#0F0}} |
− | |{{RT0| | + | |{{RT0|^|#880}} |
− | + | |{{888}} | |
− | |{{RT0| | ||
− | |{{ | ||
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− | |{{ | + | |{{888}} |
− | |{{ | + | |{{RT0|┼|#F00}} |
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− | |{{ | + | |{{RT0|┼|#0FF}} |
− | |{{ | + | |{{888}} |
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− | |{{ | ||
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|- | |- | ||
− | |{{ | + | |{{888}} |
− | |{{RT0| | + | |{{RT0|^|#088}} |
− | + | |{{RT0|┼|#FF0}} | |
− | |{{RT0| | + | |{{RT0|^|#F0F}} |
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− | |{{RT0| | ||
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|} | |} | ||
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− | + | XOR gate. {{Raw Tile|^|#880|#000}} is a 0-6 plate linked to door {{Raw Tile|┼|#FF0|#000}} and {{Raw Tile|^|#088|#000}} is a 0-6 plate linked to door {{Raw Tile|┼|#0FF|#000}}. | |
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− | + | {| style="border-spacing: 0" | |
− | + | |- | |
− | + | |{{888}} | |
− | + | |{{888}} | |
− | + | |{{888}} | |
− | + | |{{888}} | |
− | + | |{{RTC|#}} | |
− | + | |- | |
− | + | |{{H2O}} | |
− | + | |{{H2O}} | |
− | + | |{{RT0|┼|#0F0}} | |
− | + | |{{RT0|^|#880}} | |
− | + | |{{888}} | |
− | + | |- | |
− | + | |{{888}} | |
− | + | |{{RT0|┼|#F00}} | |
− | + | |{{888}} | |
− | + | |{{RT0|┼|#0FF}} | |
− | + | |{{888}} | |
− | + | |- | |
− | + | |{{888}} | |
− | + | |{{RT0|^|#088}} | |
− | + | |{{RT0|┼|#FF0}} | |
− | + | |{{RT0|^|#808}} | |
− | + | |{{888}} | |
− | + | |- | |
− | + | |{{RTC|#}} | |
− | + | |{{888}} | |
− | + | |{{888}} | |
− | + | |{{888}} | |
− | + | |{{RTC|#}} | |
− | + | |} | |
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− | + | EQ gate (XNOR). |