v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Editing User:Kataklistika

Jump to navigation Jump to search

Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.


The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 3: Line 3:
 
== Dwarf Journals ==
 
== Dwarf Journals ==
  
*[http://forums.destinyfalls.net/page.php?p=rockscrewed01 (2010) The Fortress of Rockscrewed] <sup>Updated! Year 1056!</sup>
+
*[http://forums.destinyfalls.net/page.php?p=rockscrewed01 (2010) The Fortress of Rockscrewed]
*[http://forums.destinyfalls.net/page.php?p=winterspite (40d) The Fortress of Winterspite]<sup>Updated! Year 208!</sup>
+
*[[User:Kataklistika/winterspite|(40d) The Fortress of Winterspite]]
  
 
== Design Strategies ==
 
== Design Strategies ==
  
*[[User:Kataklistika/workshopdesign|Workshop Design 1]]<BR>
+
*[[Kataklistika/workshopdesign|Workshop Design]]<BR>
*[[User:Kataklistika/workshopdesign2|Workshop Design 2]]<BR>
+
*[[Kataklistika/housingdesign1|5x3 Housing Design]]
*[[User:Kataklistika/housingdesign1|5x3 Housing Design]]
 
  
 
== 2010: Modifications and Graphics ==
 
== 2010: Modifications and Graphics ==
Line 17: Line 16:
  
 
[[File:Doctordorfs.png]]
 
[[File:Doctordorfs.png]]
I cut and pasted some of Tocky's Civilian sprites that are used in the MAYDAY graphics to create some medical dwarves. These can be used for doctors (left) and the chief medical dwarf (right). You can install them by opening the graphics file that you're using and copying and pasting them to an empty spot in the file. Then edit the graphics_text.txt in the graphics folder and insert these lines.  
+
I cut and pasted some of Beefmo's sprites that are used in the MAYDAY graphics to create some medical dwarves. These can be used for doctors (left) and the chief medical dwarf (right). You can install them by opening the graphics file that you're using and copying and pasting them to an empty spot in the file. Then edit the graphics_text.txt in the graphics folder and insert these lines.  
  
 
   [CHIEF_MEDICAL_DWARF:DORFS:X:Y:AS_IS:DEFAULT]
 
   [CHIEF_MEDICAL_DWARF:DORFS:X:Y:AS_IS:DEFAULT]
Line 23: Line 22:
  
 
The X:Y refer to the X,Y coordinates that you're new sprites are in the file.
 
The X:Y refer to the X,Y coordinates that you're new sprites are in the file.
 
=== Creature: Ferret ===
 
Ferrets are wonderful little critters. They're considered one of the top five most common pets in America, ergo they are considered common_domestic and will be available for purchase on the embark screen. I just have to have these little weasels in my games. If you want the raw text then just look at the '''Game Object Data''' below and copy it into your raws.
 
 
[[File:DF_ferret.png]] Here is a sprite that I created if you want graphics for it.
 
{| class="collapsible collapsed infobox" style="border: 1px solid #aaa; font-size: 90%; margin: 1em 0em 0em; padding: 2px; text-align: center; width: 30%;"
 
! colspan="2" style="border: 1px solid #aaa; font-weight:bold; background-color: #797; padding-left: 1em; padding-right: 1em;" | Game Object Data
 
|- style="text-align: left"
 
| <span style="font-family: monospace; white-space: pre">
 
[CREATURE:FERRET]
 
[DESCRIPTION:A silly creature that provides great entertainment.  They are well known for performing a war dance when they are happy.]
 
[NAME:ferret:ferrets:ferret]
 
[CASTE_NAME:ferret:ferrets:ferret]
 
[CREATURE_TILE:'f'][COLOR:0:0:1]
 
[PETVALUE:35]
 
[LARGE_ROAMING]
 
[COMMON_DOMESTIC][BENIGN]
 
[CARNIVORE][NATURAL][PET]
 
[PREFSTRING:war dance]
 
[BODY:QUADRUPED:TAIL:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:THROAT:NECK:SPINE:BRAIN:SKULL:5TOES_FQ:4TOES_RQ:MOUTH:GENERIC_TEETH_WITH_LARGE_EYE_TEETH:RIBCAGE]
 
[BODYGLOSS:PAW]
 
[BODY_DETAIL_PLAN:STANDARD_MATERIALS]
 
[BODY_DETAIL_PLAN:STANDARD_TISSUES]
 
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SKIN:FAT:MUSCLE:BONE:CARTILAGE]
 
[BODY_DETAIL_PLAN:BODY_HAIR_TISSUE_LAYERS:HAIR]
 
[USE_MATERIAL_TEMPLATE:CLAW:NAIL_TEMPLATE]
 
[USE_TISSUE_TEMPLATE:CLAW:CLAW_TEMPLATE]
 
[TISSUE_LAYER:BY_CATEGORY:TOE:CLAW:FRONT]
 
[SELECT_TISSUE_LAYER:HEART:BY_CATEGORY:HEART]
 
[PLUS_TISSUE_LAYER:SKIN:BY_CATEGORY:THROAT]
 
[TL_MAJOR_ARTERIES]
 
[BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
 
[BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS]
 
[USE_MATERIAL_TEMPLATE:SINEW:SINEW_TEMPLATE]
 
[TENDONS:LOCAL_CREATURE_MAT:SINEW:200]
 
[LIGAMENTS:LOCAL_CREATURE_MAT:SINEW:200]
 
[HAS_NERVES]
 
[USE_MATERIAL_TEMPLATE:BLOOD:BLOOD_TEMPLATE]
 
[BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]
 
[CREATURE_CLASS:GENERAL_POISON]
 
[GETS_WOUND_INFECTIONS]
 
[GETS_INFECTIONS_FROM_ROT]
 
[USE_MATERIAL_TEMPLATE:PUS:PUS_TEMPLATE]
 
[PUS:LOCAL_CREATURE_MAT:PUS:LIQUID]
 
[BODY_SIZE:0:0:300]
 
[BODY_SIZE:1:0:800]
 
[BODY_SIZE:2:0:1200]
 
[BODY_APPEARANCE_MODIFIER:LENGTH:90:95:98:100:102:105:110]
 
[BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
 
[BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
 
[MAXAGE:8:14]
 
[ATTACK:BITE:CHILD_BODYPART_GROUP:BY_CATEGORY:HEAD:BY_CATEGORY:TOOTH]
 
[ATTACK_SKILL:BITE]
 
[ATTACK_VERB:bite:bites]
 
[ATTACK_CONTACT_PERC:100]
 
[ATTACK_PENETRATION_PERC:100]
 
[ATTACK_FLAG_EDGE]
 
[ATTACK_PRIORITY:MAIN]
 
[ATTACK_FLAG_CANLATCH]
 
[ATTACK:SCRATCH:CHILD_TISSUE_LAYER_GROUP:BY_TYPE:STANCE:BY_CATEGORY:ALL:CLAW]
 
[ATTACK_SKILL:STANCE_STRIKE]
 
[ATTACK_VERB:scratch:scratches]
 
[ATTACK_CONTACT_PERC:100]
 
[ATTACK_PENETRATION_PERC:100]
 
[ATTACK_FLAG_EDGE]
 
[ATTACK_PRIORITY:MAIN]
 
[CHILD:1]
 
[GENERAL_CHILD_NAME:kit:kits]
 
[CREPUSCULAR]
 
[HOMEOTHERM:10070]
 
[SWIMS_INNATE][SWIM_SPEED:2500]
 
[MUNDANE]
 
[CASTE:FEMALE]
 
[FEMALE]
 
[CASTE:MALE]
 
[MALE]
 
[SELECT_CASTE:ALL]
 
[SET_TL_GROUP:BY_CATEGORY:BODY_UPPER:HAIR]
 
[PLUS_TL_GROUP:BY_CATEGORY:BODY_LOWER:HAIR]
 
[PLUS_TL_GROUP:BY_CATEGORY:LEG_FRONT:HAIR]
 
[PLUS_TL_GROUP:BY_CATEGORY:LEG_REAR:HAIR]
 
[TL_COLOR_MODIFIER:BLACK:1:BEIGE:1:BURNT_SIENNA:1:BURNT_UMBER:1:CINNAMON:1:CHOCOLATE:1:CHAMPAGNE:1:DARK_CHESTNUT:1:AUBURN:1:BUFF:1:CREAM:1:DARK_BROWN:1:FLAX:1:BROWN:1:LIGHT_BROWN:1:IVORY:1:PALE_BROWN:1:SEPIA:1:SILVER:1:TAUPE_MEDIUM:1:TAUPE_PALE:1]
 
[TLCM_NOUN:hair:SINGULAR]
 
[SET_TL_GROUP:BY_CATEGORY:EAR:HAIR]
 
[TL_COLOR_MODIFIER:BLACK:1:BEIGE:1:BURNT_SIENNA:1:BURNT_UMBER:1:CINNAMON:1:CHOCOLATE:1:CHAMPAGNE:1:DARK_CHESTNUT:1:AUBURN:1:BUFF:1:CREAM:1:DARK_BROWN:1:FLAX:1:BROWN:1:LIGHT_BROWN:1:IVORY:1:PALE_BROWN:1:SEPIA:1:SILVER:1:TAUPE_MEDIUM:1:TAUPE_PALE:1]
 
[TLCM_NOUN:ears:PLURAL]
 
[SET_TL_GROUP:BY_CATEGORY:TAIL:HAIR]
 
[TL_COLOR_MODIFIER:BLACK:1:BEIGE:1:BURNT_SIENNA:1:BURNT_UMBER:1:CINNAMON:1:CHOCOLATE:1:CHAMPAGNE:1:DARK_CHESTNUT:1:AUBURN:1:BUFF:1:CREAM:1:DARK_BROWN:1:FLAX:1:BROWN:1:LIGHT_BROWN:1:IVORY:1:PALE_BROWN:1:SEPIA:1:SILVER:1:TAUPE_MEDIUM:1:TAUPE_PALE:1]
 
[TLCM_NOUN:tail:SINGULAR]
 
[SET_TL_GROUP:BY_CATEGORY:HEAD:HAIR]
 
[TL_COLOR_MODIFIER:BLACK:1:BEIGE:1:BURNT_SIENNA:1:BURNT_UMBER:1:CINNAMON:1:CHOCOLATE:1:CHAMPAGNE:1:DARK_CHESTNUT:1:AUBURN:1:BUFF:1:CREAM:1:DARK_BROWN:1:FLAX:1:BROWN:1:LIGHT_BROWN:1:IVORY:1:PALE_BROWN:1:SEPIA:1:SILVER:1:TAUPE_MEDIUM:1:TAUPE_PALE:1]
 
[TLCM_NOUN:head:SINGULAR]
 
[SET_TL_GROUP:BY_CATEGORY:FOOT_FRONT:HAIR]
 
[PLUS_TL_GROUP:BY_TOKEN:RFTOE1:HAIR]
 
[PLUS_TL_GROUP:BY_TOKEN:RFTOE2:HAIR]
 
[PLUS_TL_GROUP:BY_TOKEN:RFTOE3:HAIR]
 
[PLUS_TL_GROUP:BY_TOKEN:RFTOE4:HAIR]
 
[PLUS_TL_GROUP:BY_TOKEN:RFTOE5:HAIR]
 
[PLUS_TL_GROUP:BY_TOKEN:LFTOE1:HAIR]
 
[PLUS_TL_GROUP:BY_TOKEN:LFTOE2:HAIR]
 
[PLUS_TL_GROUP:BY_TOKEN:LFTOE3:HAIR]
 
[PLUS_TL_GROUP:BY_TOKEN:LFTOE4:HAIR]
 
[PLUS_TL_GROUP:BY_TOKEN:LFTOE5:HAIR]
 
[TL_COLOR_MODIFIER:BLACK:1:BEIGE:1:BURNT_SIENNA:1:BURNT_UMBER:1:CINNAMON:1:CHOCOLATE:1:CHAMPAGNE:1:DARK_CHESTNUT:1:AUBURN:1:BUFF:1:CREAM:1:DARK_BROWN:1:FLAX:1:BROWN:1:LIGHT_BROWN:1:IVORY:1:PALE_BROWN:1:SEPIA:1:SILVER:1:TAUPE_MEDIUM:1:TAUPE_PALE:1]
 
[TLCM_NOUN:front paws:PLURAL]
 
[SET_TL_GROUP:BY_CATEGORY:FOOT_REAR:HAIR]
 
[PLUS_TL_GROUP:BY_TOKEN:RRTOE1:HAIR]
 
[PLUS_TL_GROUP:BY_TOKEN:RRTOE2:HAIR]
 
[PLUS_TL_GROUP:BY_TOKEN:RRTOE3:HAIR]
 
[PLUS_TL_GROUP:BY_TOKEN:RRTOE4:HAIR]
 
[PLUS_TL_GROUP:BY_TOKEN:LRTOE1:HAIR]
 
[PLUS_TL_GROUP:BY_TOKEN:LRTOE2:HAIR]
 
[PLUS_TL_GROUP:BY_TOKEN:LRTOE3:HAIR]
 
[PLUS_TL_GROUP:BY_TOKEN:LRTOE4:HAIR]
 
[TL_COLOR_MODIFIER:BLACK:1:BEIGE:1:BURNT_SIENNA:1:BURNT_UMBER:1:CINNAMON:1:CHOCOLATE:1:CHAMPAGNE:1:DARK_CHESTNUT:1:AUBURN:1:BUFF:1:CREAM:1:DARK_BROWN:1:FLAX:1:BROWN:1:LIGHT_BROWN:1:IVORY:1:PALE_BROWN:1:SEPIA:1:SILVER:1:TAUPE_MEDIUM:1:TAUPE_PALE:1]
 
[TLCM_NOUN:rear paws:PLURAL]
 
[SET_TL_GROUP:BY_CATEGORY:ALL:SKIN]
 
[TL_COLOR_MODIFIER:LAVENDER_BLUSH:1:PALE_PINK:2:PINK:2]
 
[TLCM_NOUN:skin:SINGULAR]
 
[SET_TL_GROUP:BY_CATEGORY:EYE:EYE]
 
[TL_COLOR_MODIFIER:BLACK:1:CHARCOAL:1:TAUPE_DARK:1]
 
[TLCM_NOUN:eyes:PLURAL]
 
</span>
 
|-
 
|}
 
  
 
== 40d: Modifications ==
 
== 40d: Modifications ==
Line 201: Line 75:
  
 
=== Trap Components ===
 
=== Trap Components ===
Here are two new trap components. They cause different damage types than the original trap components.
+
Here are two new trap components. The cause different damage types than the original trap components.
  
 
  [ITEM_TRAPCOMP:ITEM_TRAPCOMP_WRECKINGBALL]
 
  [ITEM_TRAPCOMP:ITEM_TRAPCOMP_WRECKINGBALL]

Please note that all contributions to Dwarf Fortress Wiki are considered to be released under the GFDL & MIT (see Dwarf Fortress Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To protect the wiki against automated edit spam, we kindly ask you to solve the following CAPTCHA:

Cancel Editing help (opens in new window)