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Editing User:Larix/MPL/7
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3. Carts in these circuits should preferably move at speeds well in excess of one tile per step. Making sure that a cart actually touches an output pressure plate cannot be guaranteed by spacing - which tiles are actually visited depends on distances travelled and speed (largely influenced by the number of turns a cart takes, which varies). However, the checkpoint effect can be used: when moving ''off'' a ramp to a different tile, a cart will ''always'' touch the tile past the ramp and spend exactly one step there, regardless of speed. I put an impulse ramp before every pressure plate in the adder, which increases space and time consumption a bit, but there's no reliable alternative. The under 100 steps for a twelve-bit addition include that regulation cost. | 3. Carts in these circuits should preferably move at speeds well in excess of one tile per step. Making sure that a cart actually touches an output pressure plate cannot be guaranteed by spacing - which tiles are actually visited depends on distances travelled and speed (largely influenced by the number of turns a cart takes, which varies). However, the checkpoint effect can be used: when moving ''off'' a ramp to a different tile, a cart will ''always'' touch the tile past the ramp and spend exactly one step there, regardless of speed. I put an impulse ramp before every pressure plate in the adder, which increases space and time consumption a bit, but there's no reliable alternative. The under 100 steps for a twelve-bit addition include that regulation cost. | ||
− | 4. It should be evident that a door can bifurcate as many input paths as it has "faces", i.e. four (five if going very crazy and including carts dropped from above). I've designed a layout for a three-in-six-out switch that | + | 4. It should be evident that a door can bifurcate as many input paths as it has "faces", i.e. four (five if going very crazy and including carts dropped from above). I've designed a layout for a three-in-six-out switch that should be useful to reduce door/mechanism count in large decoders, but haven't tested it yet. Four-in-eight-out switches are likely prohibitively spacious. |
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− | Four-in-eight-out switches are | ||
As per usual, all circuits presented here have been built and tested. They are only presented in diagram form because i find it easier to explain their function this way (and don't want to spam the site with even more screenshots). | As per usual, all circuits presented here have been built and tested. They are only presented in diagram form because i find it easier to explain their function this way (and don't want to spam the site with even more screenshots). |