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Editing User:Sphr/SketchUp
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==SketchUp Tilesets== | ==SketchUp Tilesets== | ||
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original forum thread [http://www.bay12games.com/cgi-local/ultimatebb.cgi?ubb=get_topic&f=11&t=001172&p=]<br> | original forum thread [http://www.bay12games.com/cgi-local/ultimatebb.cgi?ubb=get_topic&f=11&t=001172&p=]<br> | ||
rapidshare [http://www.rapidshare.com/] | rapidshare [http://www.rapidshare.com/] | ||
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There are several ways you can clone the tiles. | There are several ways you can clone the tiles. | ||
− | + | a) The most direct is to simply copy from the actual tile unit from the imported model to where you need. Rotate as needed. (don't do scaling!) | |
− | + | b) The other way is from the menu Window->Components. Here you will see some components that I've named. Only those that starts with "unit:" are the ones you should use. the floor templates however are not components at the moment (I'll tidy up next time), so they don't appear here. | |
p.s. make sure you turn on View->Hidden Geometry to see the bounding cell, which is required to perfectly align some units into the grid. | p.s. make sure you turn on View->Hidden Geometry to see the bounding cell, which is required to perfectly align some units into the grid. | ||
The suggested process of building is | The suggested process of building is | ||
− | + | 1. Create the floor template from the template tiles ( the row of flat squares behind) | |
− | + | 2. Copy and move any required units and align them to the floor template. | |
− | + | 3. repeat 2 until design finished. | |
− | + | 4. (Optional) To generate a nice seamless model (not reversible), select the whole plan (make sure all units selected), (right click and select Explode)x2. This will get rid of the lines that divide the cells. | |
− | + | 5. (Optional) cleanup. Delete the tileset if it is no longer needed. To reduce your file size, make sure you open up the Materials as well as Components windows to "delete unused". This will delete all the temporary materials as well as components that isn't used. | |
Do note that some parts of the models are taken from the 3D warehouse so certain parts belong to the respective owners (in the basic set, the archery target, the spiral stairs and the switch). The rest are ok (done by myself) | Do note that some parts of the models are taken from the 3D warehouse so certain parts belong to the respective owners (in the basic set, the archery target, the spiral stairs and the switch). The rest are ok (done by myself) | ||
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==Designs== | ==Designs== | ||
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