v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Editing User:Trukkle
Jump to navigation
Jump to search
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
− | [[ | + | I wanted to be seiged by [[Kobolds]], so I'm tinkering with their entry in entity_standard.txt, using goblins as reference. |
− | + | Adding [CIV_PLAYABLE] makes them playable, but you can't set their jobs (without foreman.exe) and they can butcher eachother. | |
− | + | Making them butcher eachother makes the butcher VERY unhappy. The last one alive, having butchered all his cohorts, will be miserable, will tantrum and will eventually end up babbling and insane. | |
+ | Sorry about that Utes. | ||
+ | |||
+ | Replace the existing entry for Kobolds with the below code. Copy a language file, name it language_KOBOLD.txt and edit it to replace all references to the language you copied it from into references to kobolds. I tell them to pick names with primitive, nature and subordinate names so they're different from Goblins. Not overtly agressive and warmongery, just a bit backward as their copper-age weapons imply. | ||
+ | |||
+ | |||
+ | [ENTITY:SKULKING] | ||
+ | [MOUNTAIN_SETTLEMENTS] | ||
+ | |||
+ | [CREATURE:KOBOLD] <br> | ||
+ | [TRANSLATION:KOBOLD]<br> | ||
+ | [DIGGER:ITEM_WEAPON_PICK]<br> | ||
+ | [WEAPON:ITEM_WEAPON_AXE_BATTLE]<br> | ||
+ | [WEAPON:ITEM_WEAPON_SWORD_SHORT]<br> | ||
+ | [WEAPON:ITEM_WEAPON_SPEAR]<br> | ||
+ | [WEAPON:ITEM_WEAPON_BOW]<br> | ||
+ | :[AMMO:ITEM_AMMO_ARROWS]<br> | ||
+ | [WEAPON:ITEM_WEAPON_DAGGER_LARGE]<br> | ||
+ | [ARMOR:ITEM_ARMOR_TUNIC:COMMON]<br> | ||
+ | [HELM:ITEM_HELM_HOOD:COMMON]<br> | ||
+ | [HELM:ITEM_HELM_MASK:UNCOMMON]<br> | ||
+ | [PANTS:ITEM_PANTS_LOINCLOTH:COMMON]<br> | ||
+ | [SHIELD:ITEM_SHIELD_BUCKLER]<br> | ||
+ | [SIEGEAMMO:ITEM_SIEGEAMMO_BALLISTA]<br> | ||
+ | [TOY:ITEM_TOY_BOAT]<br> | ||
+ | [TRAPCOMP:ITEM_TRAPCOMP_GIANTAXEBLADE]<br> | ||
+ | [TRAPCOMP:ITEM_TRAPCOMP_ENORMOUSCORKSCREW]<br> | ||
+ | [TRAPCOMP:ITEM_TRAPCOMP_SPIKEDBALL]<br> | ||
+ | [TRAPCOMP:ITEM_TRAPCOMP_LARGESERRATEDDISC]<br> | ||
+ | [TRAPCOMP:ITEM_TRAPCOMP_MENACINGSPIKE]<br> | ||
+ | [INSTRUMENT:ITEM_INSTRUMENT_DRUM]<br> | ||
+ | [INSTRUMENT:ITEM_INSTRUMENT_PICCOLO]<br> | ||
+ | [BABYSNATCHER]<br> | ||
+ | [NUISANCE]<br> | ||
+ | [CLOTHING]<br> | ||
+ | [SUBTERRANEAN_CLOTHING]<br> | ||
+ | [SELECT_SYMBOL:ALL:PRIMITIVE]<br> | ||
+ | [SELECT_SYMBOL:ALL:NATURE]<br> | ||
+ | [SELECT_SYMBOL:ALL:SUBORDINATE]<br> | ||
+ | [CULL_SYMBOL:ALL:DOMESTIC]<br> | ||
+ | [CULL_SYMBOL:ALL:FLOWERY]<br> | ||
+ | [CULL_SYMBOL:ALL:HOLY]<br> | ||
+ | [CULL_SYMBOL:ALL:PEACE]<br> | ||
+ | [CULL_SYMBOL:ALL:GOOD]<br> | ||
+ | [MINOR_METAL]<br> | ||
+ | [USE_CAVE_ANIMALS]<br> | ||
+ | [USE_ANIMAL_PRODUCTS]<br> |