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Editing User talk:0x517A5D
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− | == | + | == Welcome Back == |
+ | Noticed you've been away for a while, good to see you're back again. | ||
+ | I look forward to more of your awesome utilities... It's been rough surviving on just version 1 of regional prospector. | ||
+ | -[[User:Ctrlfrk|Ctrlfrk]] 23:53, 19 August 2008 (EDT) | ||
− | + | == Current Build == | |
− | + | Interesting setup you've got there. I run something similar, though not completely abusive to game limits. (Leg+5 in everything? comeon! :P) | |
− | : | ||
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− | + | Got one guy with proficient in everything, while the rest have no skills and are purely haulers and pre-dabbling farmers. | |
− | + | Hauling and farming were the only tasks I decided to free my 'hero' dwarf from, since they're so god-awfully time consuming. | |
− | I | ||
− | : | + | As for items: A single full suit of steel armor and one of each weapon, with only a handful of bolts, should an errant fire imp come over in the first season. |
+ | A couple dozen of each booze and both plump helmet and spawn, with 11 each of the remaining seeds. | ||
+ | Of course the mandatory 1 each of food and whatnot. | ||
+ | A hefty stock of giant cave spider thread to jumpstart my trading power (a single shoe will go for no less than 900 I think... initial investment is only 120p each) | ||
+ | A miscellany of assorted bars, wood, ores, and stone to spend the remaining points. | ||
+ | Also took along 3 wardogs for some additional protection and 10 cattle to get a herd going. | ||
+ | |||
+ | All-in-all I limit myself to 32000 total points, as it's the highest clean number that the signed integer will accept in a once-off edit. | ||
+ | Also used adjust start to give me 10 dwarves, and set Max_Pop to only 7, so no immigrants unless I get really short on helpers. | ||
+ | |||
+ | My guy's got something of a demi-god complex too, as his name is Master, the rest are named Servant, and the world is "Kôr Nòm" (Master of God). Remembered to look it up when I dabbled with the Regional Prospector ;) | ||
+ | |||
+ | Anyways, saw that you had a very similar idea for a build and thought you might want to hear you're not the only one going for the "God and Servants" route ;) | ||
+ | --[[User:n9103|n9103]] 01:49, 20 Dec 2007 (PST) | ||
+ | |||
+ | == Search Function == | ||
+ | |||
+ | It may be helpful to make it clear the search function used in your version-independent code examples is a user-define function and is not associated with the STL search algorithm. I would also recommend posting the source files for search function, or commenting that they are available from the enable magma buildings zip file | ||
+ | |||
+ | --[[User:Masdus|Masdus]] 22:08, 28 November 2007 (EST) | ||
+ | |||
+ | :That's a good point about search(). I've just renamed it hexsearch() in my most recent (not yet released) source.<br/>I had started to document the search patterns in a more generic way, but decided that (a) it took me too long to translate, and (b) few of the target audience would be able and willing to retranslate into their own search-like functions. So I just started cutting and pasting patterns out of my source.<br/>As for posing the source to hexsearch(), I think that the target audience can track it down. (If we could host arbitrary files directly on this wiki, I would. I just think it's too big to put into a <code> block.)<br/>—[[User:0x517A5D|0x517A5D]] 16:17, 29 November 2007 (EST) | ||
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== Seekret Projekt == | == Seekret Projekt == | ||
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I'd just like to say great job on your Seekrit Projekt. It does not have to be updated for .38a. [[User:Mephisto|Mephisto]] 21:06, 5 February 2008 (EST) | I'd just like to say great job on your Seekrit Projekt. It does not have to be updated for .38a. [[User:Mephisto|Mephisto]] 21:06, 5 February 2008 (EST) | ||
− | + | :You need to upload the file to a different mirror, the server site you download from has an array of pornographic ads strewn about the page below where you type the numbers.--[[User:Richards|Richards]] 19:43, 19 April 2008 (EDT) | |
+ | ::Oh dear, I'm very unhappy to learn that. Truely sorry. But I just can't deal with it at this time. I'm deeply mired in a depressive spell that I can't seem to break out of, and frankly, I am barely able to shower each day.<br/>So. I hereby give permission to any good samaritan or passerby to upload any or all of my utilities to a better host. Just please send me the account & password info using this wiki's PM or email facilities. Thanks much! And, again, sorry.<br/>—[[User:0x517A5D|0x517A5D]] 17:43, 20 April 2008 (EDT) | ||
+ | |||
+ | == Regional Prospector version 2 == | ||
There is now a beta test version that highlights regional map squares containing magma in dark red. Thank you to Sergius and Polpoint for the idea. Hop on over to my main page. Leave feedback below. This project baked my brain; I am now off to bed.<br/>—[[User:0x517A5D|0x517A5D]] 04:09, 15 January 2008 (EST) | There is now a beta test version that highlights regional map squares containing magma in dark red. Thank you to Sergius and Polpoint for the idea. Hop on over to my main page. Leave feedback below. This project baked my brain; I am now off to bed.<br/>—[[User:0x517A5D|0x517A5D]] 04:09, 15 January 2008 (EST) | ||
− | === Incompatible with 38a. | + | == Reverse questions == |
+ | |||
+ | As you seem to have delved into the UI, do you know where the displayed map coordinates are stored? (not the cursor coordinates) [[User:Bartavelle|Bartavelle]] 07:44, 8 January 2008 (EST) | ||
+ | :Which map? I suspect you're talking about Dwarf Fortress mode post-embark, in the actual gameplay. And my answer is no, I haven't looked for that. As a half-assed guess, look in the block of data (.33g) from 0146963C to 014696BC (near other map data variables), and from 00906294 to 009062B4 (near the mouse-coord-on-map variables).<br/>—[[User:0x517A5D|0x517A5D]] 23:26, 8 January 2008 (EST) | ||
+ | |||
+ | == Incompatible with 38a. == | ||
"Failed to find memory locations to patch. | "Failed to find memory locations to patch. | ||
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:::: Same here. I grabbed the one off the utilities page, and it does not work for me. --[[User:Deekin|Deekin]] | :::: Same here. I grabbed the one off the utilities page, and it does not work for me. --[[User:Deekin|Deekin]] | ||
− | ===Regional prospector broken with 39b | + | ==Enable magman buildings== |
+ | Due to Vista being a pile of shit with DF I run my maps revealed because of the large speed up this gives on Vista (at least on my machine) Tneable magman buildings does not work with .38c --[[User:Gorfob|Gorfob]] 02:21, 18 March 2008 (EDT) | ||
+ | |||
+ | On running magma enabling utility I get the error "Failed to locate patch point for magma forge". Running version 39e of DF. Cant find any reference to this error on the wiki or forum. --[[User:Justin Kace|Justin Kace]] 21:24, 8 August 2008 (EDT) | ||
+ | |||
+ | ==Regional prospector broken with 39b== | ||
The regional prospector (from the utilities page) isn't working with 39b either - DebugView shows that it's failing to find d1 and d2. I spent a little time trying to find them myself, without any luck (but I don't expect to try any more in the future - as far as I could tell they either simply don't exist anymore, or have been completely rewritten and are unfindable (by me, that is, since I have no idea what they do or how they were found in the first place), or I don't know enough about it to find them). --[[User:SL|SL]] 02:17, 16 July 2008 (EDT) | The regional prospector (from the utilities page) isn't working with 39b either - DebugView shows that it's failing to find d1 and d2. I spent a little time trying to find them myself, without any luck (but I don't expect to try any more in the future - as far as I could tell they either simply don't exist anymore, or have been completely rewritten and are unfindable (by me, that is, since I have no idea what they do or how they were found in the first place), or I don't know enough about it to find them). --[[User:SL|SL]] 02:17, 16 July 2008 (EDT) | ||
− | + | == Confirming incompatibility with 39b == | |
"Failed to find locations to patch; perhaps they're already patched?" | "Failed to find locations to patch; perhaps they're already patched?" | ||
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--[[User:SquidDNA|SquidDNA]] 12:36, 16 July 2008 (EDT) | --[[User:SquidDNA|SquidDNA]] 12:36, 16 July 2008 (EDT) | ||
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===And Mmeurk has retrofitted it for 39a and 39b=== | ===And Mmeurk has retrofitted it for 39a and 39b=== | ||
:It turns out that Mmeurk has managed to retrofit it for 39a and 39b, and made a thread in the DF modding forum with the download for the updated version: http://www.bay12games.com/forum/index.php?topic=20643.0--[[User:SL|SL]] 17:29, 16 July 2008 (EDT) | :It turns out that Mmeurk has managed to retrofit it for 39a and 39b, and made a thread in the DF modding forum with the download for the updated version: http://www.bay12games.com/forum/index.php?topic=20643.0--[[User:SL|SL]] 17:29, 16 July 2008 (EDT) | ||
::I understand that .39e and subsequent don't need the utility, can anyone confirm this?<br/>—[[User:0x517A5D|0x517A5D]] 14:43, 12 August 2008 (EDT) | ::I understand that .39e and subsequent don't need the utility, can anyone confirm this?<br/>—[[User:0x517A5D|0x517A5D]] 14:43, 12 August 2008 (EDT) | ||
:::.39d and + have a site finder that can spot locations with specific features, but your tool is much more powerful. Many types of sites can still only be found with RP. If it could be made to work with a config file containing relevant memory locations (or able to take advantage of rick's memory xml included with tweak) I think that would be a permanent solution. [[User:VengefulDonut|VengefulDonut]] 00:09, 13 August 2008 (EDT) | :::.39d and + have a site finder that can spot locations with specific features, but your tool is much more powerful. Many types of sites can still only be found with RP. If it could be made to work with a config file containing relevant memory locations (or able to take advantage of rick's memory xml included with tweak) I think that would be a permanent solution. [[User:VengefulDonut|VengefulDonut]] 00:09, 13 August 2008 (EDT) | ||
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