v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Editing User talk:Deon
Jump to navigation
Jump to search
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 3: | Line 3: | ||
Through sheer experimentation. Did you see what a creature with GRASSTRAMPLE:0 does? Check it some day :)--[[User:Deon|Deon]] 13:24, 7 October 2011 (UTC) | Through sheer experimentation. Did you see what a creature with GRASSTRAMPLE:0 does? Check it some day :)--[[User:Deon|Deon]] 13:24, 7 October 2011 (UTC) | ||
− | :Yes, I actually did try | + | :Yes, I actually did try - I gave Humans [GRASSTRAMPLE:0] and then walked an adventurer back and forth hundreds of times and the grass was totally unaffected, when I gave them [GRASSTRAMPLE:100] (or 10000) exactly 10 steps would clear away the grass from a tile that was previously "dense", and with [GRASSTRAMPLE:90] it randomly took anywhere from 10 and 14 steps to clear away dense grass. --[[User:Quietust|Quietust]] 14:00, 7 October 2011 (UTC) |