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Editing User talk:Hussell

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Still in the testing stage. A couple of my key dwarfs were injured recently, and it seems it'll be a few game-years before they recuperate and I can proceed. Meanwhile, I'm taking care of some neglected fortress-improvement projects. Also, it's not absolutely clear to me that these door-based contraptions are superior to the bridge-and-floodgate system, since the change in delay isn't that great, and it's a lot easier to synchronize bridges and floodgates. If there were no delay in pressure plate deactivation, it would be no contest, but as it is, some state transitions take a couple hundred steps, while others happen almost instantly. This can lead to problems in larger circuits if one isn't extremely careful. I've already had to revise several of my designs, and there are still some problems I'm aware of, but haven't figured out how to solve. --[[User:Hussell|Hussell]] 15:06, 22 November 2009 (UTC)
 
Still in the testing stage. A couple of my key dwarfs were injured recently, and it seems it'll be a few game-years before they recuperate and I can proceed. Meanwhile, I'm taking care of some neglected fortress-improvement projects. Also, it's not absolutely clear to me that these door-based contraptions are superior to the bridge-and-floodgate system, since the change in delay isn't that great, and it's a lot easier to synchronize bridges and floodgates. If there were no delay in pressure plate deactivation, it would be no contest, but as it is, some state transitions take a couple hundred steps, while others happen almost instantly. This can lead to problems in larger circuits if one isn't extremely careful. I've already had to revise several of my designs, and there are still some problems I'm aware of, but haven't figured out how to solve. --[[User:Hussell|Hussell]] 15:06, 22 November 2009 (UTC)
  
== Doodles ==
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I think it would be significantly easier for you if you used used [[template:diagram]] rather than [[template:RT]] for your designs. Here's an example using your latch:
 
I think it would be significantly easier for you if you used used [[template:diagram]] rather than [[template:RT]] for your designs. Here's an example using your latch:
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[[User:Hussell|Hussell]] 05:46, 2 December 2009 (UTC)
 
[[User:Hussell|Hussell]] 05:46, 2 December 2009 (UTC)
 
Now that I'm more awake, I realize having color names is impossible without brackets of some sort so the parser can tell where the name ends and the next diagram character begins.
 
 
I've created a possible new version of Diagram at [[Template:Diagram/sandbox]]. You can test it at [[Template:Diagram/testcases]], and discuss it further on the talk page. Currently only three digit colors are supported, but everything else is in.
 
 
[[User:Hussell|Hussell]] 18:15, 2 December 2009 (UTC)
 
 
:The table design seems a little off. Certain types of tiles don't line up. While handling █ as a special case works, we can't attack the fuzzy ▓▒░ tiles and the wall tiles using the background color trick. For those to look good, they really have to stick end to end the way they do in DF. I like the idea of coloring an entire row. I was hesitant to add things like that before because I was wary that many regex passes would be more expensive, but it seems clear now that their cost for this use almost negligible.
 
:Also, as far as colors go, I've been toying with the idea of putting DF colors in there rather than HTML colors. Most of the necessary tools for that have already been built. Does that seem too restrictive? [[User:VengefulDonut|VengefulDonut]] 02:15, 3 December 2009 (UTC)
 
 
==A bit of appreciation==
 
Not sure if you're still active at all, but I just wanted to say that in my mind you're one of the heroes of DF engineering.  Thanks for sharing all of your inventions and research. --[[User:Vasiln|Vasiln]] 00:03, 15 March 2012 (UTC)
 

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